Animation Hub / dawnbands-s2-attendance-office-mirror-2026-10-01

built 2026-10-03 04:15
vostoryboardcanvasslicesgenassemblestoryboard approved
s2-mirror · style pixar · cast Mom (early 40s), Maya (16), Clerk (late 50s), Mom 3
pack /Users/ayden/.openclaw/workspace/output/concept-packs/dawnbands-s2-attendance-office-mirror-2026-10-01.md · run /Users/ayden/.openclaw/workspace/output/cartoon-h3/dawnbands-s2-attendance-office-mirror-2026-10-01
updated 2026-10-01 05:05:37

23 lines · 243 words

#VO linerolescene intent
1Whatever alarm you've got on her phone, turn it off before first period.CLERKAttendance office: the Clerk (late 50s, glasses on a chain, lanyard, cardigan) stamps a slip, looks up over her glasses at Mom, speaking calmly, one hand gesturing toward Mom's phone on the counter; Maya stands behind Mom with her hood up and her backpack on.
2Excuse me?MOMClose on Mom (early 40s), eyebrows up, mouth open on one sharp word, offended; Maya soft-focus behind.
3Did you just tell me to turn off my daughter's alarm?MOMMom holds her phone against her chest and leans toward the Clerk, speaking, offended; Maya soft-focus behind.
4Eleven years doing this. I see forty late slips a day.CLERKThe Clerk leans on the counter with a tall stack of pink late slips beside her, dry and deadpan, mouth moving.
5I know what that alarm is doing to your mornings.CLERKThe Clerk taps her temple, then points at Mom's phone, speaking, a knowing look.
6But it's the good one! Isn't a loud alarm what you're supposed to use?MOMMom holds up her phone showing a screen of seven plain glowing rows with no words, speaking defensively; Maya behind her shrugs.
7A loud alarm was a step forward. Loud phone, loud clock, goes off right on time.CLERKCutaway while the Clerk speaks: Maya's bedroom, early morning, a phone buzzing on the nightstand and a big loud clock ringing with sound ripples, both ringing right on time.
8But it was built for a kid who wakes up to sound.CLERKCutaway to a different room: Ryan in his own teen-room bedroom bolt upright in bed at the first ring of his alarm clock, eyes wide, stretching.
9On a heavy sleeper like yours, it goes off in the room,CLERKMaya's room: the alarms ring across the room, Maya asleep under the blanket, completely still.
10and you're the one who hears it.CLERKMom in Maya's doorway covering her ears, the alarms ringing behind her.
11By six forty you're yelling up the stairs.CLERKHome stairs: Mom at the bottom cupping her hands to her mouth and shouting up, a wall clock with hands at the top of the frame, Maya's door closed at the top.
12And the whole time it's on, it does nothing for the kid underneath.CLERKMaya's bed from above: the loud clock ringing on the nightstand with big ripples while Maya sleeps untouched beneath her blanket.
13That's why your mornings look like that, and it was never her being lazy.CLERKBack at the counter: the Clerk speaking firmly; in the background Maya lifts her hood a little and shrugs, and Mom looks at her daughter with soft eyes.
14Take this. I always keep a spare.CLERK (product reveal) · productClose on the matte black ribbed band sliding across the counter toward the camera, filling the frame, nothing else in frame, soft light.
15Oh, I couldn't.MOM · productMom backs away with both hands up, embarrassed, shaking her head; the band lies on the counter between them.
16The parents who stopped getting late slips switched. This is what they use now. A wake band.CLERK (product) · productThe Clerk picks up the band and holds it out toward Mom, speaking; the band is clearly visible in her hand.
17It vibrates on her wrist at the time you set.CLERK (product) · productClose on the band on Maya's sleeping wrist on the pillow, soft motion lines starting around it, Maya's fingers twitching.
18It gets stronger until she turns it off.CLERK (product) · productSame close shot continues: the motion lines around the band grow bigger and denser in three steps, Maya's eyebrows frown, her wrist twitches.
19Three alarms. No app. Nobody else in the house wakes up.CLERK (product) · productInsert: three small soft white LED dots glowing in a row on top of the band; then the sleeping house: Dad and a little sister asleep and still while only Maya's wrist glows softly.
20Give me your wrist.CLERK (product) · productBack at the counter: the Clerk takes Mom's hand and snaps the band onto Mom's wrist, presses the top once, deadpan.
21Oh. Oh! Wait. What did you set? It's buzzing! Okay, okay, I'm up!MOM · productClose on Mom's wrist: motion lines around the band grow in three steps; Mom jolts upright, eyes wide, laughing, flapping her wrist, then nods fast at the Clerk; Maya behind her smirks.
22Wait, you used to be in this line every morning. Did you move closer to the school?MOM3THREE WEEKS LATER, same attendance counter, a line of tired parents holding pink late slips: Mom 3 (ponytail, athleisure) holds her own slip and turns to Mom with raised eyebrows; her teen son slumped on the bench behind her.
23No! The lady at the attendance desk fixed my mornings!MOMMom, rested, coat on, no slip in hand, sets a coffee on the counter for the Clerk and points at her, beaming; through the hallway window Maya walks into class with her backpack, band on her wrist; the Clerk raises the coffee in a small toast.
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linetimedurtext
10:00.04 – 0:04.023.98sWhatever alarm you've got on her phone, turn it off before first period.
20:04.64 – 0:05.350.71sExcuse me?
30:05.62 – 0:08.122.51sDid you just tell me to turn off my daughter's alarm?
40:08.74 – 0:12.063.32sEleven years doing this. I see forty late slips a day.
50:12.33 – 0:14.662.32sI know what that alarm is doing to your mornings.
60:15.28 – 0:18.983.70sBut it's the good one! Isn't a loud alarm what you're supposed to use?
70:19.60 – 0:24.364.76sA loud alarm was a step forward. Loud phone, loud clock, goes off right on time.
80:24.63 – 0:27.572.94sBut it was built for a kid who wakes up to sound.
90:27.83 – 0:30.632.80sOn a heavy sleeper like yours, it goes off in the room,
100:30.89 – 0:33.042.15sand you're the one who hears it.
110:33.31 – 0:35.111.80sBy six forty you're yelling up the stairs.
120:35.38 – 0:39.464.09sAnd the whole time it's on, it does nothing for the kid underneath.
130:39.73 – 0:43.513.77sThat's why your mornings look like that, and it was never her being lazy.
140:43.77 – 0:45.491.72sTake this. I always keep a spare.
150:46.10 – 0:47.151.05sOh, I couldn't.
160:47.77 – 0:52.815.04sThe parents who stopped getting late slips switched. This is what they use now. A wake band.
170:53.08 – 0:55.592.51sIt vibrates on her wrist at the time you set.
180:55.85 – 0:57.771.91sIt gets stronger until she turns it off.
190:58.03 – 1:00.792.75sThree alarms. No app. Nobody else in the house wakes up.
201:01.05 – 1:02.051.00sGive me your wrist.
211:02.66 – 1:07.614.94sOh. Oh! Wait. What did you set? It's buzzing! Okay, okay, I'm up!
221:08.22 – 1:12.143.92sWait, you used to be in this line every morning. Did you move closer to the school?
231:12.76 – 1:15.963.20sNo! The lady at the attendance desk fixed my mornings!

VO 68.609s · 28 beats · 8 batches · gate: APPROVED — approve with touch /Users/ayden/.openclaw/workspace/output/cartoon-h3/dawnbands-s2-attendance-office-mirror-2026-10-01/storyboard.approved

Batch 1 0:00.04–0:08.12 · span 8.084s → gen 9s · 3 panels · hook
beattimeVOpanel
10:00.04–0:04.02
3.98s
Whatever alarm you've got on her phone, turn it off before first period.In the attendance office, the Clerk, a woman in her late 50s with glasses on a chain, lanyard and cardigan, looks up over her glasses at Mom, mouth moving, calm expression. She holds a stamped slip in one hand and gestures with the other toward Mom's phone lying on the counter. Maya stands behind Mom, hood up, backpack on.
in: hard cut · env: attendance-office
20:04.64–0:05.35
0.71s
Excuse me?Tight close-up on Mom, early 40s, eyebrows raised high and mouth open mid-word on one sharp syllable, jaw tense, visibly offended. Maya sits soft-focus and blurred behind her shoulder, small and still, watching her mother.
in: hard cut · env: maya-room
30:05.62–0:08.12
2.51s
Did you just tell me to turn off my daughter's alarm?Mom stands at the attendance office counter holding her phone flat against her chest with one hand, leaning toward the Clerk behind the desk. Her mouth is open mid-sentence, eyebrows raised, jaw tight in offended disbelief. Maya is a soft-focus blur in the background.
in: hard cut · env: attendance-office
Batch 2 0:08.74–0:14.66 · span 5.912s → gen 6s · 3 panels · hook
beattimeVOpanel
40:08.74–0:10.09
1.35s
Eleven years doing this.The Clerk, a deadpan woman, leans her forearms on the attendance-office counter, a tall stack of pink late slips beside her elbow. She looks straight into the camera with flat, tired eyes, her mouth moving as she speaks.
in: hard cut · env: attendance-office
50:10.31–0:12.06
1.75s
I see forty late slips a day.Close on the Clerk behind the counter, one hand resting on the tall stack of pink late slips beside her. She taps the top slip with a finger, expression dry and unimpressed, her mouth moving as she speaks.
in: camera pushes in slightly on the Clerk and the stack · env: attendance-office
60:12.33–0:14.66
2.32s
I know what that alarm is doing to your mornings.Medium shot in the attendance office: the Clerk, a woman behind her desk, taps two fingers against her temple, then points across the desk at Mom's phone lying on the counter. Her eyebrows are raised and her mouth is moving as she speaks, with a knowing, steady look.
in: hard cut · env: attendance-office
Batch 3 0:15.28–0:24.36 · span 9.081s → gen 10s · 4 panels · hook
beattimeVOpanel
70:15.28–0:16.40
1.13s
But it's the good one!Mom stands in the foreground holding her phone up toward the camera, its screen showing seven plain glowing rows with no words. Her brow is furrowed, her mouth open mid-sentence, her expression defensive. Maya stands close behind her shoulder, watching.
in: hard cut · env: maya-room
80:16.62–0:18.98
2.36s
Isn't a loud alarm what you're supposed to use?Mom keeps the phone raised in one hand, her mouth moving as she asks her question, eyebrows lifted and her head tilted in defensive disbelief. Maya stands just behind her, shrugs both shoulders, and looks off to the side with a blank expression.
in: hard cut · env: maya-room
90:19.60–0:21.12
1.52s
A loud alarm was a step forward.Maya's bedroom in early morning light. A phone lies on the nightstand, buzzing and vibrating against the wood, small motion lines around it. Beside it a big round clock rings with sound ripples. The bed behind is empty. The room feels loud and busy.
in: hard cut · env: maya-room
100:21.34–0:24.36
3.02s
Loud phone, loud clock, goes off right on time.Same bedroom, close on the nightstand. The phone buzzes and shakes on the left while the big round clock on the right rings, its bells shaking and wide sound ripples spreading outward. Both go off together, the clock face showing the early morning hour.
in: camera pushes in on the nightstand · env: maya-room
Batch 4 0:24.63–0:35.11 · span 10.484s → gen 11s · 4 panels · hook
beattimeVOpanel
110:24.63–0:27.57
2.94s
But it was built for a kid who wakes up to sound.Ryan sits bolt upright in his bed in his own teen bedroom, eyes wide, arms stretching overhead. A small alarm clock on the nightstand is ringing beside him. Morning light fills the room. He looks fully awake and alert.
in: hard cut · env: teen-room
120:27.83–0:30.63
2.80s
On a heavy sleeper like yours, it goes off in the room,Inside Maya's bedroom, several alarm clocks on the nightstand and dresser ring loudly, shaking in place with small sound rings around them. Maya lies in bed under the blanket, eyes closed, face relaxed, her body completely still.
in: hard cut · env: maya-room
130:30.89–0:33.04
2.15s
and you're the one who hears it.Mom stands in Maya's open bedroom doorway, both hands pressed flat over her ears, eyes squeezed shut, face tight with strain. Behind her the room is blurred, with several alarm clocks on the nightstand and dresser visibly shaking as they ring. The Clerk's mouth moves, speaking off the scene.
in: hard cut · env: maya-room
140:33.31–0:35.11
1.80s
By six forty you're yelling up the stairs.Mom stands at the bottom of a home staircase, both hands cupped around her mouth, head tipped back, shouting up the stairs with a strained, impatient face. A wall clock with its hands near the top of the frame hangs beside the stairs. Maya's closed door sits at the top.
in: hard cut · env: —
Batch 5 0:35.38–0:45.49 · span 10.112s → gen 11s · 3 panels · hook · reveal
beattimeVOpanel
150:35.38–0:39.46
4.09s
And the whole time it's on, it does nothing for the kid underneath.Overhead camera looks straight down on Maya's bed. A loud clock on the nightstand rings, big ripples pulsing outward from it. Maya lies asleep beneath her blanket, completely still and untouched, her face calm and relaxed. The clerk's mouth is not on screen.
in: hard cut · env: maya-room
160:39.73–0:43.51
3.77s
That's why your mornings look like that, and it was never her being lazy.Behind the attendance counter, the Clerk faces the camera with a firm, steady expression, mouth moving as she speaks. In the background, Maya lifts her hood slightly and shrugs, while Mom stands beside her and looks at her daughter with soft eyes.
in: hard cut · env: attendance-office
170:43.77–0:45.49
1.72s
Take this. I always keep a spare.A matte black silicone wristband with fine diagonal ribbing slides across a smooth counter toward the camera, growing until it fills the whole frame. Nothing else is in view. Soft even light falls on the plain strap, which has no screen, no glass and no glow. Product truth: a plain matte black silicone wristband strap with fine diagonal ribbing, a simple ribbed loop like a plain rubber band; never a watch or smartwatch, never a screen, never numbers, never a glowing or flat face; nothing at all sits on top of the strap.
in: hard cut to a tight close-up of the counter surface · env: attendance-office · product
Batch 6 0:46.10–0:54.29 · span 8.188s → gen 9s · 4 panels · hook
beattimeVOpanel
180:46.10–0:47.15
1.05s
Oh, I couldn't.Mom stands at the attendance office counter, both hands raised palms out in front of her, shaking her head side by side, cheeks flushed with embarrassment, mouth moving as she speaks. The black wristband lies on the counter between her and the other person. Product truth: a plain matte black silicone wristband strap with fine diagonal ribbing, a simple ribbed loop like a plain rubber band; never a watch or smartwatch, never a screen, never numbers, never a glowing or flat face; nothing at all sits on top of the strap.
in: hard cut · env: attendance-office · product
190:47.76–0:49.27
1.51s
Parents at this counter switched.In the attendance office, the Clerk stands behind the counter facing Mom, mouth moving as she speaks. One hand rests on the counter while she lifts the other slightly. Mom stands across the counter, listening with a tight, wary expression.
in: hard cut · env: attendance-office · product
200:49.46–0:51.51
2.05s
This is what they use now. A wake band.Close on the Clerk's hand holding out a plain matte black silicone wristband with fine diagonal ribbing toward Mom. The band is clearly visible, with no screen or glass. The Clerk's mouth is moving as she speaks, and Mom leans in, curious. Product truth: a plain matte black silicone wristband strap with fine diagonal ribbing, a simple ribbed loop like a plain rubber band; never a watch or smartwatch, never a screen, never numbers, never a glowing or flat face; nothing at all sits on top of the strap.
in: camera pushes in from the counter to the Clerk's outstretched hand · env: attendance-office · product
210:51.78–0:54.29
2.51s
It vibrates on her wrist at the time you set.Close shot of Maya's sleeping wrist resting on a pillow, a plain matte black ribbed silicone strap around it. Maya's fingers twitch slightly. Her face is relaxed, still asleep.
in: hard cut · env: maya-room · product
Batch 7 0:54.56–1:02.99 · span 8.43s → gen 9s · 4 panels · hook
beattimeVOpanel
220:54.56–0:56.47
1.91s
It gets stronger until she turns it off.Close shot of Maya's wrist wearing the plain matte black ribbed silicone band. Curved motion lines around the band grow bigger and denser in three steps. Maya's eyebrows pinch into a frown above her tense face, and her wrist twitches. Product truth: a plain matte black silicone wristband strap with fine diagonal ribbing, a simple ribbed loop like a plain rubber band; never a watch or smartwatch, never a screen, never numbers, never a glowing or flat face; nothing at all sits on top of the strap.
in: hard cut · env: — · product
230:56.74–0:57.86
1.12s
Three alarms. No app.Close on the plain matte black ribbed silicone strap around Ryan's wrist. Three soft round vibration ripples pulse outward from the strap one after another. Then the camera holds on Ryan's phone lying dark and unused on the desk beside him, screen black, nothing lit, nobody touching it. Product truth: a plain matte black silicone wristband strap with fine diagonal ribbing, a simple ribbed loop like a plain rubber band; never a watch or smartwatch, never a screen, never numbers, never a glowing or flat face; nothing at all sits on top of the strap.
in: hard cut · env: maya-room · product
240:58.08–0:59.49
1.42s
Nobody else in the house wakes up.Wide, dim shot of the sleeping house. Dad lies asleep and motionless, eyes closed, face relaxed. A little sister sleeps still beside the same frame, eyes closed. In the foreground Maya lies calm with a plain black ribbed band on her wrist. Nobody stirs. Product truth: a plain matte black silicone wristband strap with fine diagonal ribbing, a simple ribbed loop like a plain rubber band; never a watch or smartwatch, never a screen, never numbers, never a glowing or flat face; nothing at all sits on top of the strap.
in: camera pulls back from the glowing band to reveal · env: — · product
251:00.11–1:02.99
2.88s
Oh. Oh. Wait. What did you... don't!Mom, stunned, leans over the attendance office counter with wide eyes and her mouth open mid-speech, the black wristband held in one hand, her other arm reaching across the counter toward the Clerk, who sits behind it. Product truth: a plain matte black silicone wristband strap with fine diagonal ribbing, a simple ribbed loop like a plain rubber band; never a watch or smartwatch, never a screen, never numbers, never a glowing or flat face; nothing at all sits on top of the strap.
in: hard cut · env: attendance-office · product
Batch 8 1:03.61–1:08.39 · span 4.783s → gen 5s · 3 panels · hook
beattimeVOpanel
261:03.61–1:04.72
1.12s
Did you hire somebody?Mom 3, in a ponytail and athleisure, stands at the attendance counter holding her own pink late slip up in one hand, eyebrows raised high, mouth open mid-question as she looks at Mom across the counter. Her teen son slumps on the bench behind her.
in: hard cut · env: attendance-office
271:05.34–1:05.79
0.45s
No!Mom, calm and rested in a coat, holds a coffee and shakes her head with her mouth open mid-word, smiling. The Clerk stands behind the attendance desk in the background, waving.
in: hard cut · env: attendance-office
281:05.86–1:08.39
2.53s
The woman at that desk fixed my mornings!Mom, in her coat with the coffee in one hand, gestures toward the Clerk with her free hand, smiling warmly and speaking. The Clerk stands behind the desk in the background, waving with a friendly face.
in: hard cut · env: attendance-office
storyboard.md (raw)
# dawnbands-s2-attendance-office-mirror-2026-10-01 — cartoon-h3 storyboard (Fish review BEFORE canvases)

VO: 68.61s, 216 words, 3.15 wps · 28 beats · 8 batches (≤15s, ≤4 panels, reveal/CTA ≤3)

Beat times come from the ElevenLabs word timings of the trimmed VO. A batch = one MiniMax H3 generation (canvas + hero refs + this batch's VO slice). Batch boundaries fall on pack-line ends only.

## Table storyboard

| Beat | Scene | Start–End (s) | VO | Visual | Env | Transition-in |
|---|---|---|---|---|---|---|
| 1 | 1 | 0.04–4.02 (4.0) | Whatever alarm you've got on her phone, turn it off before first period. | In the attendance office, the Clerk, a woman in her late 50s with glasses on a chain, lanyard and cardigan, looks up over her glasses at Mom, mouth moving, calm expression. She holds a stamped slip in one hand and gestures with the other toward Mom's phone lying on the counter. Maya stands behind Mom, hood up, backpack on. | attendance-office | hard cut |
| 2 | 2 | 4.64–5.35 (0.7) | Excuse me? | Tight close-up on Mom, early 40s, eyebrows raised high and mouth open mid-word on one sharp syllable, jaw tense, visibly offended. Maya sits soft-focus and blurred behind her shoulder, small and still, watching her mother. | maya-room | hard cut |
| 3 | 3 | 5.62–8.12 (2.5) | Did you just tell me to turn off my daughter's alarm? | Mom stands at the attendance office counter holding her phone flat against her chest with one hand, leaning toward the Clerk behind the desk. Her mouth is open mid-sentence, eyebrows raised, jaw tight in offended disbelief. Maya is a soft-focus blur in the background. | attendance-office | hard cut |
| 4 | 4.1 | 8.74–10.09 (1.3) | Eleven years doing this. | The Clerk, a deadpan woman, leans her forearms on the attendance-office counter, a tall stack of pink late slips beside her elbow. She looks straight into the camera with flat, tired eyes, her mouth moving as she speaks. | attendance-office | hard cut |
| 5 | 4.2 | 10.31–12.06 (1.8) | I see forty late slips a day. | Close on the Clerk behind the counter, one hand resting on the tall stack of pink late slips beside her. She taps the top slip with a finger, expression dry and unimpressed, her mouth moving as she speaks. | attendance-office | camera pushes in slightly on the Clerk and the stack |
| 6 | 5 | 12.33–14.66 (2.3) | I know what that alarm is doing to your mornings. | Medium shot in the attendance office: the Clerk, a woman behind her desk, taps two fingers against her temple, then points across the desk at Mom's phone lying on the counter. Her eyebrows are raised and her mouth is moving as she speaks, with a knowing, steady look. | attendance-office | hard cut |
| 7 | 6.1 | 15.28–16.40 (1.1) | But it's the good one! | Mom stands in the foreground holding her phone up toward the camera, its screen showing seven plain glowing rows with no words. Her brow is furrowed, her mouth open mid-sentence, her expression defensive. Maya stands close behind her shoulder, watching. | maya-room | hard cut |
| 8 | 6.2 | 16.62–18.98 (2.4) | Isn't a loud alarm what you're supposed to use? | Mom keeps the phone raised in one hand, her mouth moving as she asks her question, eyebrows lifted and her head tilted in defensive disbelief. Maya stands just behind her, shrugs both shoulders, and looks off to the side with a blank expression. | maya-room | hard cut |
| 9 | 7.1 | 19.60–21.12 (1.5) | A loud alarm was a step forward. | Maya's bedroom in early morning light. A phone lies on the nightstand, buzzing and vibrating against the wood, small motion lines around it. Beside it a big round clock rings with sound ripples. The bed behind is empty. The room feels loud and busy. | maya-room | hard cut |
| 10 | 7.2 | 21.34–24.36 (3.0) | Loud phone, loud clock, goes off right on time. | Same bedroom, close on the nightstand. The phone buzzes and shakes on the left while the big round clock on the right rings, its bells shaking and wide sound ripples spreading outward. Both go off together, the clock face showing the early morning hour. | maya-room | camera pushes in on the nightstand |
| 11 | 8 | 24.63–27.57 (2.9) | But it was built for a kid who wakes up to sound. | Ryan sits bolt upright in his bed in his own teen bedroom, eyes wide, arms stretching overhead. A small alarm clock on the nightstand is ringing beside him. Morning light fills the room. He looks fully awake and alert. | teen-room | hard cut |
| 12 | 9 | 27.83–30.63 (2.8) | On a heavy sleeper like yours, it goes off in the room, | Inside Maya's bedroom, several alarm clocks on the nightstand and dresser ring loudly, shaking in place with small sound rings around them. Maya lies in bed under the blanket, eyes closed, face relaxed, her body completely still. | maya-room | hard cut |
| 13 | 10 | 30.89–33.04 (2.1) | and you're the one who hears it. | Mom stands in Maya's open bedroom doorway, both hands pressed flat over her ears, eyes squeezed shut, face tight with strain. Behind her the room is blurred, with several alarm clocks on the nightstand and dresser visibly shaking as they ring. The Clerk's mouth moves, speaking off the scene. | maya-room | hard cut |
| 14 | 11 | 33.31–35.11 (1.8) | By six forty you're yelling up the stairs. | Mom stands at the bottom of a home staircase, both hands cupped around her mouth, head tipped back, shouting up the stairs with a strained, impatient face. A wall clock with its hands near the top of the frame hangs beside the stairs. Maya's closed door sits at the top. |  | hard cut |
| 15 | 12 | 35.38–39.46 (4.1) | And the whole time it's on, it does nothing for the kid underneath. | Overhead camera looks straight down on Maya's bed. A loud clock on the nightstand rings, big ripples pulsing outward from it. Maya lies asleep beneath her blanket, completely still and untouched, her face calm and relaxed. The clerk's mouth is not on screen. | maya-room | hard cut |
| 16 | 13 | 39.73–43.51 (3.8) | That's why your mornings look like that, and it was never her being lazy. | Behind the attendance counter, the Clerk faces the camera with a firm, steady expression, mouth moving as she speaks. In the background, Maya lifts her hood slightly and shrugs, while Mom stands beside her and looks at her daughter with soft eyes. | attendance-office | hard cut |
| 17 | 14 | 43.77–45.49 (1.7) | Take this. I always keep a spare. | A matte black silicone wristband with fine diagonal ribbing slides across a smooth counter toward the camera, growing until it fills the whole frame. Nothing else is in view. Soft even light falls on the plain strap, which has no screen, no glass and no glow. Product truth: a plain matte black silicone wristband strap with fine diagonal ribbing, a simple ribbed loop like a plain rubber band; never a watch or smartwatch, never a screen, never numbers, never a glowing or flat face; nothing at all sits on top of the strap. | attendance-office | hard cut to a tight close-up of the counter surface |
| 18 | 15 | 46.10–47.15 (1.0) | Oh, I couldn't. | Mom stands at the attendance office counter, both hands raised palms out in front of her, shaking her head side by side, cheeks flushed with embarrassment, mouth moving as she speaks. The black wristband lies on the counter between her and the other person. Product truth: a plain matte black silicone wristband strap with fine diagonal ribbing, a simple ribbed loop like a plain rubber band; never a watch or smartwatch, never a screen, never numbers, never a glowing or flat face; nothing at all sits on top of the strap. | attendance-office | hard cut |
| 19 | 16.1 | 47.76–49.27 (1.5) | Parents at this counter switched. | In the attendance office, the Clerk stands behind the counter facing Mom, mouth moving as she speaks. One hand rests on the counter while she lifts the other slightly. Mom stands across the counter, listening with a tight, wary expression. | attendance-office | hard cut |
| 20 | 16.2 | 49.46–51.51 (2.1) | This is what they use now. A wake band. | Close on the Clerk's hand holding out a plain matte black silicone wristband with fine diagonal ribbing toward Mom. The band is clearly visible, with no screen or glass. The Clerk's mouth is moving as she speaks, and Mom leans in, curious. Product truth: a plain matte black silicone wristband strap with fine diagonal ribbing, a simple ribbed loop like a plain rubber band; never a watch or smartwatch, never a screen, never numbers, never a glowing or flat face; nothing at all sits on top of the strap. | attendance-office | camera pushes in from the counter to the Clerk's outstretched hand |
| 21 | 17 | 51.78–54.29 (2.5) | It vibrates on her wrist at the time you set. | Close shot of Maya's sleeping wrist resting on a pillow, a plain matte black ribbed silicone strap around it. Maya's fingers twitch slightly. Her face is relaxed, still asleep. | maya-room | hard cut |
| 22 | 18 | 54.56–56.47 (1.9) | It gets stronger until she turns it off. | Close shot of Maya's wrist wearing the plain matte black ribbed silicone band. Curved motion lines around the band grow bigger and denser in three steps. Maya's eyebrows pinch into a frown above her tense face, and her wrist twitches. Product truth: a plain matte black silicone wristband strap with fine diagonal ribbing, a simple ribbed loop like a plain rubber band; never a watch or smartwatch, never a screen, never numbers, never a glowing or flat face; nothing at all sits on top of the strap. |  | hard cut |
| 23 | 19.1 | 56.74–57.86 (1.1) | Three alarms. No app. | Close on the plain matte black ribbed silicone strap around Ryan's wrist. Three soft round vibration ripples pulse outward from the strap one after another. Then the camera holds on Ryan's phone lying dark and unused on the desk beside him, screen black, nothing lit, nobody touching it. Product truth: a plain matte black silicone wristband strap with fine diagonal ribbing, a simple ribbed loop like a plain rubber band; never a watch or smartwatch, never a screen, never numbers, never a glowing or flat face; nothing at all sits on top of the strap. | maya-room | hard cut |
| 24 | 19.2 | 58.08–59.49 (1.4) | Nobody else in the house wakes up. | Wide, dim shot of the sleeping house. Dad lies asleep and motionless, eyes closed, face relaxed. A little sister sleeps still beside the same frame, eyes closed. In the foreground Maya lies calm with a plain black ribbed band on her wrist. Nobody stirs. Product truth: a plain matte black silicone wristband strap with fine diagonal ribbing, a simple ribbed loop like a plain rubber band; never a watch or smartwatch, never a screen, never numbers, never a glowing or flat face; nothing at all sits on top of the strap. |  | camera pulls back from the glowing band to reveal |
| 25 | 20 | 60.11–62.99 (2.9) | Oh. Oh. Wait. What did you... don't! | Mom, stunned, leans over the attendance office counter with wide eyes and her mouth open mid-speech, the black wristband held in one hand, her other arm reaching across the counter toward the Clerk, who sits behind it. Product truth: a plain matte black silicone wristband strap with fine diagonal ribbing, a simple ribbed loop like a plain rubber band; never a watch or smartwatch, never a screen, never numbers, never a glowing or flat face; nothing at all sits on top of the strap. | attendance-office | hard cut |
| 26 | 21 | 63.61–64.72 (1.1) | Did you hire somebody? | Mom 3, in a ponytail and athleisure, stands at the attendance counter holding her own pink late slip up in one hand, eyebrows raised high, mouth open mid-question as she looks at Mom across the counter. Her teen son slumps on the bench behind her. | attendance-office | hard cut |
| 27 | 22.1 | 65.34–65.79 (0.5) | No! | Mom, calm and rested in a coat, holds a coffee and shakes her head with her mouth open mid-word, smiling. The Clerk stands behind the attendance desk in the background, waving. | attendance-office | hard cut |
| 28 | 22.2 | 65.86–68.39 (2.5) | The woman at that desk fixed my mornings! | Mom, in her coat with the coffee in one hand, gestures toward the Clerk with her free hand, smiling warmly and speaking. The Clerk stands behind the desk in the background, waving with a friendly face. | attendance-office | hard cut |

## Batches

- **Batch 1**: beats 1–3 · 0.04–8.12s (8.1s) · 9s generation · 3 panel(s) · ends on "…my daughter's alarm?" 
- **Batch 2**: beats 4–6 · 8.74–14.66s (5.9s) · 6s generation · 3 panel(s) · ends on "…to your mornings." 
- **Batch 3**: beats 7–10 · 15.28–24.36s (9.1s) · 10s generation · 4 panel(s) · ends on "…right on time." 
- **Batch 4**: beats 11–14 · 24.63–35.11s (10.5s) · 11s generation · 4 panel(s) · ends on "…up the stairs." 
- **Batch 5**: beats 15–17 · 35.38–45.49s (10.1s) · 11s generation · 3 panel(s) · ends on "…keep a spare." REVEAL product
- **Batch 6**: beats 18–21 · 46.10–54.29s (8.2s) · 9s generation · 4 panel(s) · ends on "…time you set." product
- **Batch 7**: beats 22–25 · 54.56–62.99s (8.4s) · 9s generation · 4 panel(s) · ends on "…did you... don't!" product
- **Batch 8**: beats 26–28 · 63.61–68.39s (4.8s) · 5s generation · 3 panel(s) · ends on "…fixed my mornings!" 
Batch 1 unchecked 1 failed attempt(s)
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prompt
Create a clear 16:9 cinematic pixar storyboard contact sheet for one video-generation batch.

Use exactly THREE distinct landscape storyboard panels arranged in a single row of THREE landscape panels, read left to right, with clean gutters. Each panel is one consecutive visual shot.

No captions, no labels, no readable text, no logos. ABSOLUTELY NO letters, numerals or symbols anywhere in any panel: clocks and watches have blank faces or plain hands, phone and laptop screens are plain glowing rectangles, papers, envelopes, folders, books, posters, signs and boxes are blank. Numbers spoken in the narration are NOT drawn.

Reference image 1 is Mom. Preserve the exact faces, hairstyles, skin tones, proportions and outfits in every panel.

Reference image 2 is Maya. Preserve the exact faces, hairstyles, skin tones, proportions and outfits in every panel.

Reference image 3 is the Clerk. Preserve the exact faces, hairstyles, skin tones, proportions and outfits in every panel.

Reference image 4 is the attendance-office environment sheet. Every panel set in the attendance-office keeps this room's layout, furniture and palette. 9-28 product-timing rule: shelves and counters hold only CLEAR glass jars and ceramics; no brown, amber or dark glass bottles or jars and no dropper bottles anywhere in frame.

Reference image 5 is the maya-room environment sheet. Every panel set in the maya-room keeps this room's layout, furniture and palette. 9-28 product-timing rule: shelves and counters hold only CLEAR glass jars and ceramics; no brown, amber or dark glass bottles or jars and no dropper bottles anywhere in frame.

Reference image 6 is the RENDERING STYLE reference (a frame from the target film look). Match its rendering style exactly: eye and face proportions, hair clumping, skin shading, cloth materials, lighting, colour palette and level of detail, so every sheet in the set looks like one film. Copy none of its characters, props or setting.

PANEL 1, left: In the attendance office, the Clerk, a woman in her late 50s with glasses on a chain, lanyard and cardigan, looks up over her glasses at Mom, mouth moving, calm expression. She holds a stamped slip in one hand and gestures with the other toward Mom's phone lying on the counter. Maya stands behind Mom, hood up, backpack on.

PANEL 2, centre: Tight close-up on Mom, early 40s, eyebrows raised high and mouth open mid-word on one sharp syllable, jaw tense, visibly offended. Maya sits soft-focus and blurred behind her shoulder, small and still, watching her mother.

PANEL 3, right: Mom stands at the attendance office counter holding her phone flat against her chest with one hand, leaning toward the Clerk behind the desk. Her mouth is open mid-sentence, eyebrows raised, jaw tight in offended disbelief. Maya is a soft-focus blur in the background.

Feature-film 3D animation with strongly caricatured, appealing characters (style audited 2026-09-17 against Turning Red stills): eyes very large, roughly a third of the face height, glossy with big irises; faces wide and round with small noses and wide expressive mouths; bodies rounded and slightly chunky, big heads on simplified shapes; hair sculpted into thick distinct clumps like soft clay, never fine strands; skin soft and matte with a warm subsurface glow; clothing simplified with soft thick folds; cozy rounded environments with soft inviting textures; warm vibrant pastel-leaning palette, cinematic lighting with gentle rim light and gentle depth of field, eye-level camera inside the room, premium animated commercial storyboard. Keep Mom, Maya, the Clerk, Mom 3 and Ryan recognizable and consistent across all panels.
Batch 2 unchecked 0 failed attempt(s)
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{}
prompt
Create a clear 16:9 cinematic pixar storyboard contact sheet for one video-generation batch.

Use exactly THREE distinct landscape storyboard panels arranged in a single row of THREE landscape panels, read left to right, with clean gutters. Each panel is one consecutive visual shot.

No captions, no labels, no readable text, no logos. ABSOLUTELY NO letters, numerals or symbols anywhere in any panel: clocks and watches have blank faces or plain hands, phone and laptop screens are plain glowing rectangles, papers, envelopes, folders, books, posters, signs and boxes are blank. Numbers spoken in the narration are NOT drawn.

Reference image 1 is Mom. Preserve the exact faces, hairstyles, skin tones, proportions and outfits in every panel.

Reference image 2 is the Clerk. Preserve the exact faces, hairstyles, skin tones, proportions and outfits in every panel.

Reference image 3 is the attendance-office environment sheet. Every panel set in the attendance-office keeps this room's layout, furniture and palette. 9-28 product-timing rule: shelves and counters hold only CLEAR glass jars and ceramics; no brown, amber or dark glass bottles or jars and no dropper bottles anywhere in frame.

Reference image 4 is the RENDERING STYLE reference (a frame from the target film look). Match its rendering style exactly: eye and face proportions, hair clumping, skin shading, cloth materials, lighting, colour palette and level of detail, so every sheet in the set looks like one film. Copy none of its characters, props or setting.

PANEL 1, left: The Clerk, a deadpan woman, leans her forearms on the attendance-office counter, a tall stack of pink late slips beside her elbow. She looks straight into the camera with flat, tired eyes, her mouth moving as she speaks.

PANEL 2, centre: Close on the Clerk behind the counter, one hand resting on the tall stack of pink late slips beside her. She taps the top slip with a finger, expression dry and unimpressed, her mouth moving as she speaks.

PANEL 3, right: Medium shot in the attendance office: the Clerk, a woman behind her desk, taps two fingers against her temple, then points across the desk at Mom's phone lying on the counter. Her eyebrows are raised and her mouth is moving as she speaks, with a knowing, steady look.

Feature-film 3D animation with strongly caricatured, appealing characters (style audited 2026-09-17 against Turning Red stills): eyes very large, roughly a third of the face height, glossy with big irises; faces wide and round with small noses and wide expressive mouths; bodies rounded and slightly chunky, big heads on simplified shapes; hair sculpted into thick distinct clumps like soft clay, never fine strands; skin soft and matte with a warm subsurface glow; clothing simplified with soft thick folds; cozy rounded environments with soft inviting textures; warm vibrant pastel-leaning palette, cinematic lighting with gentle rim light and gentle depth of field, eye-level camera inside the room, premium animated commercial storyboard. Keep Mom, Maya, the Clerk, Mom 3 and Ryan recognizable and consistent across all panels.
Batch 3 unchecked 0 failed attempt(s)
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prompt
Create a clear 16:9 cinematic pixar storyboard contact sheet for one video-generation batch.

Use exactly FOUR distinct landscape storyboard panels arranged in a clean 2-by-2 grid, read left to right across the top row and then left to right across the bottom row, with clean gutters. Each panel is one consecutive visual shot.

No captions, no labels, no readable text, no logos. ABSOLUTELY NO letters, numerals or symbols anywhere in any panel: clocks and watches have blank faces or plain hands, phone and laptop screens are plain glowing rectangles, papers, envelopes, folders, books, posters, signs and boxes are blank. Numbers spoken in the narration are NOT drawn.

Reference image 1 is Mom. Preserve the exact faces, hairstyles, skin tones, proportions and outfits in every panel.

Reference image 2 is Maya. Preserve the exact faces, hairstyles, skin tones, proportions and outfits in every panel.

Reference image 3 is the maya-room environment sheet. Every panel set in the maya-room keeps this room's layout, furniture and palette. 9-28 product-timing rule: shelves and counters hold only CLEAR glass jars and ceramics; no brown, amber or dark glass bottles or jars and no dropper bottles anywhere in frame.

Reference image 4 is the RENDERING STYLE reference (a frame from the target film look). Match its rendering style exactly: eye and face proportions, hair clumping, skin shading, cloth materials, lighting, colour palette and level of detail, so every sheet in the set looks like one film. Copy none of its characters, props or setting.

PANEL 1, top left: Mom stands in the foreground holding her phone up toward the camera, its screen showing seven plain glowing rows with no words. Her brow is furrowed, her mouth open mid-sentence, her expression defensive. Maya stands close behind her shoulder, watching.

PANEL 2, top right: Mom keeps the phone raised in one hand, her mouth moving as she asks her question, eyebrows lifted and her head tilted in defensive disbelief. Maya stands just behind her, shrugs both shoulders, and looks off to the side with a blank expression.

PANEL 3, bottom left: Maya's bedroom in early morning light. A phone lies on the nightstand, buzzing and vibrating against the wood, small motion lines around it. Beside it a big round clock rings with sound ripples. The bed behind is empty. The room feels loud and busy.

PANEL 4, bottom right: Same bedroom, close on the nightstand. The phone buzzes and shakes on the left while the big round clock on the right rings, its bells shaking and wide sound ripples spreading outward. Both go off together, the clock face showing the early morning hour.

Feature-film 3D animation with strongly caricatured, appealing characters (style audited 2026-09-17 against Turning Red stills): eyes very large, roughly a third of the face height, glossy with big irises; faces wide and round with small noses and wide expressive mouths; bodies rounded and slightly chunky, big heads on simplified shapes; hair sculpted into thick distinct clumps like soft clay, never fine strands; skin soft and matte with a warm subsurface glow; clothing simplified with soft thick folds; cozy rounded environments with soft inviting textures; warm vibrant pastel-leaning palette, cinematic lighting with gentle rim light and gentle depth of field, eye-level camera inside the room, premium animated commercial storyboard. Keep Mom, Maya, the Clerk, Mom 3 and Ryan recognizable and consistent across all panels.
Batch 4 unchecked 2 failed attempt(s)
check
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prompt
Create a clear 16:9 cinematic pixar storyboard contact sheet for one video-generation batch.

Use exactly FOUR distinct landscape storyboard panels arranged in a clean 2-by-2 grid, read left to right across the top row and then left to right across the bottom row, with clean gutters. Each panel is one consecutive visual shot.

No captions, no labels, no readable text, no logos. ABSOLUTELY NO letters, numerals or symbols anywhere in any panel: clocks and watches have blank faces or plain hands, phone and laptop screens are plain glowing rectangles, papers, envelopes, folders, books, posters, signs and boxes are blank. Numbers spoken in the narration are NOT drawn.

Reference image 1 is Mom. Preserve the exact faces, hairstyles, skin tones, proportions and outfits in every panel.

Reference image 2 is Maya. Preserve the exact faces, hairstyles, skin tones, proportions and outfits in every panel.

Reference image 3 is the Clerk. Preserve the exact faces, hairstyles, skin tones, proportions and outfits in every panel.

Reference image 4 is Ryan. Preserve the exact faces, hairstyles, skin tones, proportions and outfits in every panel.

Reference image 5 is the teen-room environment sheet. Every panel set in the teen-room keeps this room's layout, furniture and palette. 9-28 product-timing rule: shelves and counters hold only CLEAR glass jars and ceramics; no brown, amber or dark glass bottles or jars and no dropper bottles anywhere in frame.

Reference image 6 is the RENDERING STYLE reference (a frame from the target film look). Match its rendering style exactly: eye and face proportions, hair clumping, skin shading, cloth materials, lighting, colour palette and level of detail, so every sheet in the set looks like one film. Copy none of its characters, props or setting.

PANEL 1, top left: Ryan sits bolt upright in his bed in his own teen bedroom, eyes wide, arms stretching overhead. A small alarm clock on the nightstand is ringing beside him. Morning light fills the room. He looks fully awake and alert.

PANEL 2, top right: Inside Maya's bedroom, several alarm clocks on the nightstand and dresser ring loudly, shaking in place with small sound rings around them. Maya lies in bed under the blanket, eyes closed, face relaxed, her body completely still.

PANEL 3, bottom left: Mom stands in Maya's open bedroom doorway, both hands pressed flat over her ears, eyes squeezed shut, face tight with strain. Behind her the room is blurred, with several alarm clocks on the nightstand and dresser visibly shaking as they ring. The Clerk's mouth moves, speaking off the scene.

PANEL 4, bottom right: Mom stands at the bottom of a home staircase, both hands cupped around her mouth, head tipped back, shouting up the stairs with a strained, impatient face. A wall clock with its hands near the top of the frame hangs beside the stairs. Maya's closed door sits at the top.

Feature-film 3D animation with strongly caricatured, appealing characters (style audited 2026-09-17 against Turning Red stills): eyes very large, roughly a third of the face height, glossy with big irises; faces wide and round with small noses and wide expressive mouths; bodies rounded and slightly chunky, big heads on simplified shapes; hair sculpted into thick distinct clumps like soft clay, never fine strands; skin soft and matte with a warm subsurface glow; clothing simplified with soft thick folds; cozy rounded environments with soft inviting textures; warm vibrant pastel-leaning palette, cinematic lighting with gentle rim light and gentle depth of field, eye-level camera inside the room, premium animated commercial storyboard. Keep Mom, Maya, the Clerk, Mom 3 and Ryan recognizable and consistent across all panels.
Batch 5 unchecked 1 failed attempt(s)
check
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prompt
Create a clear 16:9 cinematic pixar storyboard contact sheet for one video-generation batch.

Use exactly THREE distinct landscape storyboard panels arranged in a single row of THREE landscape panels, read left to right, with clean gutters. Each panel is one consecutive visual shot.

No captions, no labels, no readable text, no logos. ABSOLUTELY NO letters, numerals or symbols anywhere in any panel (the black wristband is a plain ribbed silicone strap with NO screen, NO flat face and NO raised module; a small soft white LED glow only where a panel says it lights up, never digits): clocks and watches have blank faces or plain hands, phone and laptop screens are plain glowing rectangles, papers, envelopes, folders, books, posters, signs and boxes are blank. Numbers spoken in the narration are NOT drawn.

Reference image 1 is Mom. Preserve the exact faces, hairstyles, skin tones, proportions and outfits in every panel.

Reference image 2 is Maya. Preserve the exact faces, hairstyles, skin tones, proportions and outfits in every panel.

Reference image 3 is the Clerk. Preserve the exact faces, hairstyles, skin tones, proportions and outfits in every panel.

Reference image 4 is the product reference. Reproduce the product EXACTLY as shown: the plain matte black silicone strap with its diagonal ribbing, nothing added. The band has NO screen, NO display, NO glass panel, NO flat face, NO raised module and NO buckle plate; never draw one. Only when a panel's description says the band lights up or shows the time, draw a small soft white LED glow on top of the strap with no digits and no symbols. Panels that describe a SMARTWATCH show a different, bulky square-cased smartwatch with a bright touchscreen and a wide rubber sport strap, clearly not this band; this band appears only in panels that name the wristband.

Reference image 5 is the maya-room environment sheet. Every panel set in the maya-room keeps this room's layout, furniture and palette.

Reference image 6 is the RENDERING STYLE reference (a frame from the target film look). Match its rendering style exactly: eye and face proportions, hair clumping, skin shading, cloth materials, lighting, colour palette and level of detail, so every sheet in the set looks like one film. Copy none of its characters, props or setting.

PANEL 1, left: Overhead camera looks straight down on Maya's bed. A loud clock on the nightstand rings, big ripples pulsing outward from it. Maya lies asleep beneath her blanket, completely still and untouched, her face calm and relaxed. The clerk's mouth is not on screen.

PANEL 2, centre: Behind the attendance counter, the Clerk faces the camera with a firm, steady expression, mouth moving as she speaks. In the background, Maya lifts her hood slightly and shrugs, while Mom stands beside her and looks at her daughter with soft eyes.

PANEL 3, right: A matte black silicone wristband with fine diagonal ribbing slides across a smooth counter toward the camera, growing until it fills the whole frame. Nothing else is in view. Soft even light falls on the plain strap, which has no screen, no glass and no glow. Product truth: a plain matte black silicone wristband strap with fine diagonal ribbing, a simple ribbed loop like a plain rubber band; never a watch or smartwatch, never a screen, never numbers, never a glowing or flat face; nothing at all sits on top of the strap.

Feature-film 3D animation with strongly caricatured, appealing characters (style audited 2026-09-17 against Turning Red stills): eyes very large, roughly a third of the face height, glossy with big irises; faces wide and round with small noses and wide expressive mouths; bodies rounded and slightly chunky, big heads on simplified shapes; hair sculpted into thick distinct clumps like soft clay, never fine strands; skin soft and matte with a warm subsurface glow; clothing simplified with soft thick folds; cozy rounded environments with soft inviting textures; warm vibrant pastel-leaning palette, cinematic lighting with gentle rim light and gentle depth of field, eye-level camera inside the room, premium animated commercial storyboard. Keep Mom, Maya, the Clerk, Mom 3 and Ryan recognizable and consistent across all panels.
Batch 6 unchecked 0 failed attempt(s)
check
{}
prompt
Create a clear 16:9 cinematic pixar storyboard contact sheet for one video-generation batch.

Use exactly FOUR distinct landscape storyboard panels arranged in a clean 2-by-2 grid, read left to right across the top row and then left to right across the bottom row, with clean gutters. Each panel is one consecutive visual shot.

No captions, no labels, no readable text, no logos. ABSOLUTELY NO letters, numerals or symbols anywhere in any panel (the black wristband is a plain ribbed silicone strap with NO screen, NO flat face and NO raised module; a small soft white LED glow only where a panel says it lights up, never digits): clocks and watches have blank faces or plain hands, phone and laptop screens are plain glowing rectangles, papers, envelopes, folders, books, posters, signs and boxes are blank. Numbers spoken in the narration are NOT drawn.

Reference image 1 is Mom. Preserve the exact faces, hairstyles, skin tones, proportions and outfits in every panel.

Reference image 2 is Maya. Preserve the exact faces, hairstyles, skin tones, proportions and outfits in every panel.

Reference image 3 is the Clerk. Preserve the exact faces, hairstyles, skin tones, proportions and outfits in every panel.

Reference image 4 is the product reference. Reproduce the product EXACTLY as shown: the plain matte black silicone strap with its diagonal ribbing, nothing added. The band has NO screen, NO display, NO glass panel, NO flat face, NO raised module and NO buckle plate; never draw one. Only when a panel's description says the band lights up or shows the time, draw a small soft white LED glow on top of the strap with no digits and no symbols. Panels that describe a SMARTWATCH show a different, bulky square-cased smartwatch with a bright touchscreen and a wide rubber sport strap, clearly not this band; this band appears only in panels that name the wristband.

Reference image 5 is the attendance-office environment sheet. Every panel set in the attendance-office keeps this room's layout, furniture and palette.

Reference image 6 is the RENDERING STYLE reference (a frame from the target film look). Match its rendering style exactly: eye and face proportions, hair clumping, skin shading, cloth materials, lighting, colour palette and level of detail, so every sheet in the set looks like one film. Copy none of its characters, props or setting.

PANEL 1, top left: Mom stands at the attendance office counter, both hands raised palms out in front of her, shaking her head side by side, cheeks flushed with embarrassment, mouth moving as she speaks. The black wristband lies on the counter between her and the other person. Product truth: a plain matte black silicone wristband strap with fine diagonal ribbing, a simple ribbed loop like a plain rubber band; never a watch or smartwatch, never a screen, never numbers, never a glowing or flat face; nothing at all sits on top of the strap.

PANEL 2, top right: In the attendance office, the Clerk stands behind the counter facing Mom, mouth moving as she speaks. One hand rests on the counter while she lifts the other slightly. Mom stands across the counter, listening with a tight, wary expression.

PANEL 3, bottom left: Close on the Clerk's hand holding out a plain matte black silicone wristband with fine diagonal ribbing toward Mom. The band is clearly visible, with no screen or glass. The Clerk's mouth is moving as she speaks, and Mom leans in, curious. Product truth: a plain matte black silicone wristband strap with fine diagonal ribbing, a simple ribbed loop like a plain rubber band; never a watch or smartwatch, never a screen, never numbers, never a glowing or flat face; nothing at all sits on top of the strap.

PANEL 4, bottom right: Close shot of Maya's sleeping wrist resting on a pillow, a plain matte black ribbed silicone strap around it. Maya's fingers twitch slightly. Her face is relaxed, still asleep.

Feature-film 3D animation with strongly caricatured, appealing characters (style audited 2026-09-17 against Turning Red stills): eyes very large, roughly a third of the face height, glossy with big irises; faces wide and round with small noses and wide expressive mouths; bodies rounded and slightly chunky, big heads on simplified shapes; hair sculpted into thick distinct clumps like soft clay, never fine strands; skin soft and matte with a warm subsurface glow; clothing simplified with soft thick folds; cozy rounded environments with soft inviting textures; warm vibrant pastel-leaning palette, cinematic lighting with gentle rim light and gentle depth of field, eye-level camera inside the room, premium animated commercial storyboard. Keep Mom, Maya, the Clerk, Mom 3 and Ryan recognizable and consistent across all panels.
Batch 7 unchecked 0 failed attempt(s)
check
{}
prompt
Create a clear 16:9 cinematic pixar storyboard contact sheet for one video-generation batch.

Use exactly FOUR distinct landscape storyboard panels arranged in a clean 2-by-2 grid, read left to right across the top row and then left to right across the bottom row, with clean gutters. Each panel is one consecutive visual shot.

No captions, no labels, no readable text, no logos. ABSOLUTELY NO letters, numerals or symbols anywhere in any panel: clocks and watches have blank faces or plain hands, phone and laptop screens are plain glowing rectangles, papers, envelopes, folders, books, posters, signs and boxes are blank. Numbers spoken in the narration are NOT drawn.

Reference image 1 is Mom. Preserve the exact faces, hairstyles, skin tones, proportions and outfits in every panel.

Reference image 2 is Maya. Preserve the exact faces, hairstyles, skin tones, proportions and outfits in every panel.

Reference image 3 is the Clerk. Preserve the exact faces, hairstyles, skin tones, proportions and outfits in every panel.

Reference image 4 is Dad and the little sister. Preserve the exact faces, hairstyles, skin tones, proportions and outfits in every panel.

Reference image 5 is Ryan. Preserve the exact faces, hairstyles, skin tones, proportions and outfits in every panel.

Reference image 6 is the RENDERING STYLE reference (a frame from the target film look). Match its rendering style exactly: eye and face proportions, hair clumping, skin shading, cloth materials, lighting, colour palette and level of detail, so every sheet in the set looks like one film. Copy none of its characters, props or setting.

PANEL 1, top left: Close shot of Maya's wrist wearing the plain matte black ribbed silicone band. Curved motion lines around the band grow bigger and denser in three steps. Maya's eyebrows pinch into a frown above her tense face, and her wrist twitches. Product truth: a plain matte black silicone wristband strap with fine diagonal ribbing, a simple ribbed loop like a plain rubber band; never a watch or smartwatch, never a screen, never numbers, never a glowing or flat face; nothing at all sits on top of the strap.

PANEL 2, top right: Close on the plain matte black ribbed silicone strap around Ryan's wrist. Three soft round vibration ripples pulse outward from the strap one after another. Then the camera holds on Ryan's phone lying dark and unused on the desk beside him, screen black, nothing lit, nobody touching it. Product truth: a plain matte black silicone wristband strap with fine diagonal ribbing, a simple ribbed loop like a plain rubber band; never a watch or smartwatch, never a screen, never numbers, never a glowing or flat face; nothing at all sits on top of the strap.

PANEL 3, bottom left: Wide, dim shot of the sleeping house. Dad lies asleep and motionless, eyes closed, face relaxed. A little sister sleeps still beside the same frame, eyes closed. In the foreground Maya lies calm with a plain black ribbed band on her wrist. Nobody stirs. Product truth: a plain matte black silicone wristband strap with fine diagonal ribbing, a simple ribbed loop like a plain rubber band; never a watch or smartwatch, never a screen, never numbers, never a glowing or flat face; nothing at all sits on top of the strap.

PANEL 4, bottom right: Mom, stunned, leans over the attendance office counter with wide eyes and her mouth open mid-speech, the black wristband held in one hand, her other arm reaching across the counter toward the Clerk, who sits behind it. Product truth: a plain matte black silicone wristband strap with fine diagonal ribbing, a simple ribbed loop like a plain rubber band; never a watch or smartwatch, never a screen, never numbers, never a glowing or flat face; nothing at all sits on top of the strap.

Feature-film 3D animation with strongly caricatured, appealing characters (style audited 2026-09-17 against Turning Red stills): eyes very large, roughly a third of the face height, glossy with big irises; faces wide and round with small noses and wide expressive mouths; bodies rounded and slightly chunky, big heads on simplified shapes; hair sculpted into thick distinct clumps like soft clay, never fine strands; skin soft and matte with a warm subsurface glow; clothing simplified with soft thick folds; cozy rounded environments with soft inviting textures; warm vibrant pastel-leaning palette, cinematic lighting with gentle rim light and gentle depth of field, eye-level camera inside the room, premium animated commercial storyboard. Keep Mom, Maya, the Clerk, Mom 3 and Ryan recognizable and consistent across all panels.
Batch 8 unchecked 2 failed attempt(s)
check
{}
prompt
Create a clear 16:9 cinematic pixar storyboard contact sheet for one video-generation batch.

Use exactly THREE distinct landscape storyboard panels arranged in a single row of THREE landscape panels, read left to right, with clean gutters. Each panel is one consecutive visual shot.

No captions, no labels, no readable text, no logos. ABSOLUTELY NO letters, numerals or symbols anywhere in any panel: clocks and watches have blank faces or plain hands, phone and laptop screens are plain glowing rectangles, papers, envelopes, folders, books, posters, signs and boxes are blank. Numbers spoken in the narration are NOT drawn.

Reference image 1 is Mom. Preserve the exact faces, hairstyles, skin tones, proportions and outfits in every panel.

Reference image 2 is the Clerk. Preserve the exact faces, hairstyles, skin tones, proportions and outfits in every panel.

Reference image 3 is Mom 3 and her son. Preserve the exact faces, hairstyles, skin tones, proportions and outfits in every panel.

Reference image 4 is the attendance-office environment sheet. Every panel set in the attendance-office keeps this room's layout, furniture and palette. 9-28 product-timing rule: shelves and counters hold only CLEAR glass jars and ceramics; no brown, amber or dark glass bottles or jars and no dropper bottles anywhere in frame.

Reference image 5 is the RENDERING STYLE reference (a frame from the target film look). Match its rendering style exactly: eye and face proportions, hair clumping, skin shading, cloth materials, lighting, colour palette and level of detail, so every sheet in the set looks like one film. Copy none of its characters, props or setting.

PANEL 1, left: Mom 3, in a ponytail and athleisure, stands at the attendance counter holding her own pink late slip up in one hand, eyebrows raised high, mouth open mid-question as she looks at Mom across the counter. Her teen son slumps on the bench behind her.

PANEL 2, centre: Mom, calm and rested in a coat, holds a coffee and shakes her head with her mouth open mid-word, smiling. The Clerk stands behind the attendance desk in the background, waving.

PANEL 3, right: Mom, in her coat with the coffee in one hand, gestures toward the Clerk with her free hand, smiling warmly and speaking. The Clerk stands behind the desk in the background, waving with a friendly face.

Feature-film 3D animation with strongly caricatured, appealing characters (style audited 2026-09-17 against Turning Red stills): eyes very large, roughly a third of the face height, glossy with big irises; faces wide and round with small noses and wide expressive mouths; bodies rounded and slightly chunky, big heads on simplified shapes; hair sculpted into thick distinct clumps like soft clay, never fine strands; skin soft and matte with a warm subsurface glow; clothing simplified with soft thick folds; cozy rounded environments with soft inviting textures; warm vibrant pastel-leaning palette, cinematic lighting with gentle rim light and gentle depth of field, eye-level camera inside the room, premium animated commercial storyboard. Keep Mom, Maya, the Clerk, Mom 3 and Ryan recognizable and consistent across all panels.
batch-018.08s
batch-025.91s
batch-039.08s
batch-0410.48s
batch-0510.11s
batch-068.19s
batch-078.43s
batch-084.78s
Batch 1 0:00.04–0:08.12
c1 · 9.44s vs gen 9s · fal:h3-max · cost · job 01a0f67d-ce82-7383-b01c-211069a3b1db
prompt
Vertical cinematic pixar animation with three visual shots. Image 1 is the shot guide: follow its panels in order, one full-frame shot per panel, never showing a grid, gutters, borders or more than one panel at a time. Every shot listed below MUST appear, each cut landing at the audio time given; do not merge or skip shots. Audio 1 is the narration for this section: use it only as the timing source for the cuts and actions. No on-camera dialogue, no lip-sync.

Shot 1 (0.0s to 4.0s of the audio): In the attendance office, the Clerk, a woman in her late 50s with glasses on a chain, lanyard and cardigan, looks up over her glasses at Mom, mouth moving, calm expression. She holds a stamped slip in one hand and gestures with the other toward Mom's phone lying on the counter. Maya stands behind Mom, hood up, backpack on.

Transition: hard cut.

Shot 2 (4.6s to 5.3s of the audio): Tight close-up on Mom, early 40s, eyebrows raised high and mouth open mid-word on one sharp syllable, jaw tense, visibly offended. Maya sits soft-focus and blurred behind her shoulder, small and still, watching her mother.

Transition: hard cut.

Shot 3 (5.6s to 8.1s of the audio): Mom stands at the attendance office counter holding her phone flat against her chest with one hand, leaning toward the Clerk behind the desk. Her mouth is open mid-sentence, eyebrows raised, jaw tight in offended disbelief. Maya is a soft-focus blur in the background.

Image 2 is the hero character reference for Mom: use it exactly for identity, face, hair, skin tone, body proportions and outfit in every shot Mom appears in; never change race, hair or build between shots.

Image 3 is the hero character reference for Maya: use it exactly for identity, face, hair, skin tone, body proportions and outfit in every shot Maya appears in; never change race, hair or build between shots.

Image 4 is the hero character reference for the Clerk: use it exactly for identity, face, hair, skin tone, body proportions and outfit in every shot the Clerk appears in; never change race, hair or build between shots.

Image 5 is the attendance-office environment sheet: the room keeps this layout, furniture and palette.

Image 6 is the maya-room environment sheet: the room keeps this layout, furniture and palette.

Feature-film 3D animation with strongly caricatured, appealing characters (style audited 2026-09-17 against Turning Red stills): eyes very large, roughly a third of the face height, glossy with big irises; faces wide and round with small noses and wide expressive mouths; bodies rounded and slightly chunky, big heads on simplified shapes; hair sculpted into thick distinct clumps like soft clay, never fine strands; skin soft and matte with a warm subsurface glow; clothing simplified with soft thick folds; cozy rounded environments with soft inviting textures; warm vibrant pastel-leaning palette, cinematic lighting with gentle rim light and gentle depth of field, eye-level camera inside the room. no captions, no readable text, no added music, no extra dialogue.
Batch 2 0:08.74–0:14.66
c1 · 6.592s vs gen 6s · fal:h3-max · cost · job 01a0f687-14d7-71b2-ba59-a52d58912cb6
prompt
Vertical cinematic pixar animation with three visual shots. Image 1 is the shot guide: follow its panels in order, one full-frame shot per panel, never showing a grid, gutters, borders or more than one panel at a time. Every shot listed below MUST appear, each cut landing at the audio time given; do not merge or skip shots. Audio 1 is the narration for this section: use it only as the timing source for the cuts and actions. No on-camera dialogue, no lip-sync.

Shot 1 (0.0s to 1.3s of the audio): The Clerk, a deadpan woman, leans her forearms on the attendance-office counter, a tall stack of pink late slips beside her elbow. She looks straight into the camera with flat, tired eyes, her mouth moving as she speaks.

Transition: camera pushes in slightly on the Clerk and the stack.

Shot 2 (1.6s to 3.3s of the audio): Close on the Clerk behind the counter, one hand resting on the tall stack of pink late slips beside her. She taps the top slip with a finger, expression dry and unimpressed, her mouth moving as she speaks.

Transition: hard cut.

Shot 3 (3.6s to 5.9s of the audio): Medium shot in the attendance office: the Clerk, a woman behind her desk, taps two fingers against her temple, then points across the desk at Mom's phone lying on the counter. Her eyebrows are raised and her mouth is moving as she speaks, with a knowing, steady look.

Image 2 is the hero character reference for Mom: use it exactly for identity, face, hair, skin tone, body proportions and outfit in every shot Mom appears in; never change race, hair or build between shots.

Image 3 is the hero character reference for the Clerk: use it exactly for identity, face, hair, skin tone, body proportions and outfit in every shot the Clerk appears in; never change race, hair or build between shots.

Image 4 is the attendance-office environment sheet: the room keeps this layout, furniture and palette.

Feature-film 3D animation with strongly caricatured, appealing characters (style audited 2026-09-17 against Turning Red stills): eyes very large, roughly a third of the face height, glossy with big irises; faces wide and round with small noses and wide expressive mouths; bodies rounded and slightly chunky, big heads on simplified shapes; hair sculpted into thick distinct clumps like soft clay, never fine strands; skin soft and matte with a warm subsurface glow; clothing simplified with soft thick folds; cozy rounded environments with soft inviting textures; warm vibrant pastel-leaning palette, cinematic lighting with gentle rim light and gentle depth of field, eye-level camera inside the room. no captions, no readable text, no added music, no extra dialogue.
Batch 3 0:15.28–0:24.36
c1 · 10.144s vs gen 10s · fal:h3-max · cost · job 01a0f689-120b-7382-9092-4adcdd698ebe
prompt
Vertical cinematic pixar animation with four visual shots. Image 1 is the shot guide: follow its panels in order, one full-frame shot per panel, never showing a grid, gutters, borders or more than one panel at a time. Every shot listed below MUST appear, each cut landing at the audio time given; do not merge or skip shots. Audio 1 is the narration for this section: use it only as the timing source for the cuts and actions. No on-camera dialogue, no lip-sync.

Shot 1 (0.0s to 1.1s of the audio): Mom stands in the foreground holding her phone up toward the camera, its screen showing seven plain glowing rows with no words. Her brow is furrowed, her mouth open mid-sentence, her expression defensive. Maya stands close behind her shoulder, watching.

Transition: hard cut.

Shot 2 (1.3s to 3.7s of the audio): Mom keeps the phone raised in one hand, her mouth moving as she asks her question, eyebrows lifted and her head tilted in defensive disbelief. Maya stands just behind her, shrugs both shoulders, and looks off to the side with a blank expression.

Transition: hard cut.

Shot 3 (4.3s to 5.8s of the audio): Maya's bedroom in early morning light. A phone lies on the nightstand, buzzing and vibrating against the wood, small motion lines around it. Beside it a big round clock rings with sound ripples. The bed behind is empty. The room feels loud and busy.

Transition: camera pushes in on the nightstand.

Shot 4 (6.1s to 9.1s of the audio): Same bedroom, close on the nightstand. The phone buzzes and shakes on the left while the big round clock on the right rings, its bells shaking and wide sound ripples spreading outward. Both go off together, the clock face showing the early morning hour.

Image 2 is the hero character reference for Mom: use it exactly for identity, face, hair, skin tone, body proportions and outfit in every shot Mom appears in; never change race, hair or build between shots.

Image 3 is the hero character reference for Maya: use it exactly for identity, face, hair, skin tone, body proportions and outfit in every shot Maya appears in; never change race, hair or build between shots.

Image 4 is the maya-room environment sheet: the room keeps this layout, furniture and palette.

Feature-film 3D animation with strongly caricatured, appealing characters (style audited 2026-09-17 against Turning Red stills): eyes very large, roughly a third of the face height, glossy with big irises; faces wide and round with small noses and wide expressive mouths; bodies rounded and slightly chunky, big heads on simplified shapes; hair sculpted into thick distinct clumps like soft clay, never fine strands; skin soft and matte with a warm subsurface glow; clothing simplified with soft thick folds; cozy rounded environments with soft inviting textures; warm vibrant pastel-leaning palette, cinematic lighting with gentle rim light and gentle depth of field, eye-level camera inside the room. no captions, no readable text, no added music, no extra dialogue.
Batch 4 0:24.63–0:35.11
c1 · 11.552s vs gen 11s · fal:h3-max · cost · job 01a0f687-1904-79d2-9cc9-69de1267fc6b
prompt
Vertical cinematic pixar animation with four visual shots. Image 1 is the shot guide: follow its panels in order, one full-frame shot per panel, never showing a grid, gutters, borders or more than one panel at a time. Every shot listed below MUST appear, each cut landing at the audio time given; do not merge or skip shots. Audio 1 is the narration for this section: use it only as the timing source for the cuts and actions. No on-camera dialogue, no lip-sync.

Shot 1 (0.0s to 2.9s of the audio): Ryan sits bolt upright in his bed in his own teen bedroom, eyes wide, arms stretching overhead. A small alarm clock on the nightstand is ringing beside him. Morning light fills the room. He looks fully awake and alert.

Transition: hard cut.

Shot 2 (3.2s to 6.0s of the audio): Inside Maya's bedroom, several alarm clocks on the nightstand and dresser ring loudly, shaking in place with small sound rings around them. Maya lies in bed under the blanket, eyes closed, face relaxed, her body completely still.

Transition: hard cut.

Shot 3 (6.3s to 8.4s of the audio): Mom stands in Maya's open bedroom doorway, both hands pressed flat over her ears, eyes squeezed shut, face tight with strain. Behind her the room is blurred, with several alarm clocks on the nightstand and dresser visibly shaking as they ring. The Clerk's mouth moves, speaking off the scene.

Transition: hard cut.

Shot 4 (8.7s to 10.5s of the audio): Mom stands at the bottom of a home staircase, both hands cupped around her mouth, head tipped back, shouting up the stairs with a strained, impatient face. A wall clock with its hands near the top of the frame hangs beside the stairs. Maya's closed door sits at the top.

Image 2 is the hero character reference for Mom: use it exactly for identity, face, hair, skin tone, body proportions and outfit in every shot Mom appears in; never change race, hair or build between shots.

Image 3 is the hero character reference for Maya: use it exactly for identity, face, hair, skin tone, body proportions and outfit in every shot Maya appears in; never change race, hair or build between shots.

Image 4 is the hero character reference for the Clerk: use it exactly for identity, face, hair, skin tone, body proportions and outfit in every shot the Clerk appears in; never change race, hair or build between shots.

Image 5 is the hero character reference for Ryan: use it exactly for identity, face, hair, skin tone, body proportions and outfit in every shot Ryan appears in; never change race, hair or build between shots.

Image 6 is the teen-room environment sheet: the room keeps this layout, furniture and palette.

Feature-film 3D animation with strongly caricatured, appealing characters (style audited 2026-09-17 against Turning Red stills): eyes very large, roughly a third of the face height, glossy with big irises; faces wide and round with small noses and wide expressive mouths; bodies rounded and slightly chunky, big heads on simplified shapes; hair sculpted into thick distinct clumps like soft clay, never fine strands; skin soft and matte with a warm subsurface glow; clothing simplified with soft thick folds; cozy rounded environments with soft inviting textures; warm vibrant pastel-leaning palette, cinematic lighting with gentle rim light and gentle depth of field, eye-level camera inside the room. no captions, no readable text, no added music, no extra dialogue.
Batch 5 0:35.38–0:45.49
c1 · 11.552s vs gen 11s · fal:h3-max · cost · job 01a0f687-1be8-7080-a97f-9656b1dcf5ed
prompt
Vertical cinematic pixar animation with three visual shots. Image 1 is the shot guide: follow its panels in order, one full-frame shot per panel, never showing a grid, gutters, borders or more than one panel at a time. Every shot listed below MUST appear, each cut landing at the audio time given; do not merge or skip shots. Audio 1 is the narration for this section: use it only as the timing source for the cuts and actions. No on-camera dialogue, no lip-sync.

Shot 1 (0.0s to 4.1s of the audio): Overhead camera looks straight down on Maya's bed. A loud clock on the nightstand rings, big ripples pulsing outward from it. Maya lies asleep beneath her blanket, completely still and untouched, her face calm and relaxed. The clerk's mouth is not on screen.

Transition: hard cut.

Shot 2 (4.4s to 8.1s of the audio): Behind the attendance counter, the Clerk faces the camera with a firm, steady expression, mouth moving as she speaks. In the background, Maya lifts her hood slightly and shrugs, while Mom stands beside her and looks at her daughter with soft eyes.

Transition: hard cut to a tight close-up of the counter surface.

Shot 3 (8.4s to 10.1s of the audio): A matte black silicone wristband with fine diagonal ribbing slides across a smooth counter toward the camera, growing until it fills the whole frame. Nothing else is in view. Soft even light falls on the plain strap, which has no screen, no glass and no glow.

Image 2 is the hero character reference for Mom: use it exactly for identity, face, hair, skin tone, body proportions and outfit in every shot Mom appears in; never change race, hair or build between shots.

Image 3 is the hero character reference for Maya: use it exactly for identity, face, hair, skin tone, body proportions and outfit in every shot Maya appears in; never change race, hair or build between shots.

Image 4 is the hero character reference for the Clerk: use it exactly for identity, face, hair, skin tone, body proportions and outfit in every shot the Clerk appears in; never change race, hair or build between shots.

Image 5 is the product reference: the wristband appears exactly as drawn there (Product truth: a plain matte black silicone wristband strap with fine diagonal ribbing; no screen, no display, no glass face, no touchscreen, no apps, no phone; only when the time is needed, a small soft white LED glow shows on top of the strap.); its small white LED digits read 6:30 whenever the face is visible, never another time; the digits are sequenced along the band's length with their baseline parallel to the strap's long edges, exactly as in the reference, never across the strap's width  Nothing added, no other gadget.

Image 6 is the maya-room environment sheet: the room keeps this layout, furniture and palette.

Feature-film 3D animation with strongly caricatured, appealing characters (style audited 2026-09-17 against Turning Red stills): eyes very large, roughly a third of the face height, glossy with big irises; faces wide and round with small noses and wide expressive mouths; bodies rounded and slightly chunky, big heads on simplified shapes; hair sculpted into thick distinct clumps like soft clay, never fine strands; skin soft and matte with a warm subsurface glow; clothing simplified with soft thick folds; cozy rounded environments with soft inviting textures; warm vibrant pastel-leaning palette, cinematic lighting with gentle rim light and gentle depth of field, eye-level camera inside the room. no captions, no readable text, no added music, no extra dialogue.
Batch 6 0:46.10–0:54.29
c1 · 9.44s vs gen 9s · fal:h3-max · cost · job 01a0f6b1-d1bb-7c10-a251-108af8b9a17d
prompt
Vertical cinematic pixar animation with four visual shots. Image 1 is the shot guide: follow its panels in order, one full-frame shot per panel, never showing a grid, gutters, borders or more than one panel at a time. Every shot listed below MUST appear, each cut landing at the audio time given; do not merge or skip shots. Audio 1 is the narration for this section: use it only as the timing source for the cuts and actions. No on-camera dialogue, no lip-sync.

Shot 1 (0.0s to 1.0s of the audio): Mom stands at the attendance office counter, both hands raised palms out in front of her, shaking her head side by side, cheeks flushed with embarrassment, mouth moving as she speaks. The black wristband lies on the counter between her and the other person.

Transition: hard cut.

Shot 2 (1.7s to 3.2s of the audio): In the attendance office, the Clerk stands behind the counter facing Mom, mouth moving as she speaks. One hand rests on the counter while she lifts the other slightly. Mom stands across the counter, listening with a tight, wary expression.

Transition: camera pushes in from the counter to the Clerk's outstretched hand.

Shot 3 (3.4s to 5.4s of the audio): Close on the Clerk's hand holding out a plain matte black silicone wristband with fine diagonal ribbing toward Mom. The band is clearly visible, with no screen or glass. The Clerk's mouth is moving as she speaks, and Mom leans in, curious.

Transition: hard cut.

Shot 4 (5.7s to 8.2s of the audio): Close shot of Maya's sleeping wrist resting on a pillow, a plain matte black ribbed silicone strap around it. Maya's fingers twitch slightly. Her face is relaxed, still asleep.

Image 2 is the hero character reference for Mom: use it exactly for identity, face, hair, skin tone, body proportions and outfit in every shot Mom appears in; never change race, hair or build between shots.

Image 3 is the hero character reference for Maya: use it exactly for identity, face, hair, skin tone, body proportions and outfit in every shot Maya appears in; never change race, hair or build between shots.

Image 4 is the hero character reference for the Clerk: use it exactly for identity, face, hair, skin tone, body proportions and outfit in every shot the Clerk appears in; never change race, hair or build between shots.

Image 5 is the product reference: the wristband appears exactly as drawn there (Product truth: a plain matte black silicone wristband strap with fine diagonal ribbing, a simple ribbed loop like a plain rubber band; never a watch or smartwatch, never a screen, never numbers, never a glowing or flat face; nothing at all sits on top of the strap.); its small white LED digits read 6:30 whenever the face is visible, never another time; the digits are sequenced along the band's length with their baseline parallel to the strap's long edges, exactly as in the reference, never across the strap's width  The bulky smartwatch described in the failed-alarm shot is a different gadget and must look nothing like this band; the band itself appears only where the shot text names the wristband.

Image 6 is the attendance-office environment sheet: the room keeps this layout, furniture and palette.

Feature-film 3D animation with strongly caricatured, appealing characters (style audited 2026-09-17 against Turning Red stills): eyes very large, roughly a third of the face height, glossy with big irises; faces wide and round with small noses and wide expressive mouths; bodies rounded and slightly chunky, big heads on simplified shapes; hair sculpted into thick distinct clumps like soft clay, never fine strands; skin soft and matte with a warm subsurface glow; clothing simplified with soft thick folds; cozy rounded environments with soft inviting textures; warm vibrant pastel-leaning palette, cinematic lighting with gentle rim light and gentle depth of field, eye-level camera inside the room. no captions, no readable text, no added music, no extra dialogue.
Batch 7 0:54.56–1:02.99
c1 · 9.44s vs gen 9s · fal:h3-max · cost · job 01a0f6b1-d223-7af1-8ee3-58f8247461c2
prompt
Vertical cinematic pixar animation with four visual shots. Image 1 is the shot guide: follow its panels in order, one full-frame shot per panel, never showing a grid, gutters, borders or more than one panel at a time. Every shot listed below MUST appear, each cut landing at the audio time given; do not merge or skip shots. Audio 1 is the narration for this section: use it only as the timing source for the cuts and actions. No on-camera dialogue, no lip-sync.

Shot 1 (0.0s to 1.9s of the audio): Close shot of Maya's wrist wearing the plain matte black ribbed silicone band. Curved motion lines around the band grow bigger and denser in three steps. Maya's eyebrows pinch into a frown above her tense face, and her wrist twitches.

Transition: hard cut.

Shot 2 (2.2s to 3.3s of the audio): Close on the plain matte black ribbed silicone strap around Ryan's wrist. Three soft round vibration ripples pulse outward from the strap one after another. Then the camera holds on Ryan's phone lying dark and unused on the desk beside him, screen black, nothing lit, nobody touching it.

Transition: camera pulls back from the glowing band to reveal.

Shot 3 (3.5s to 4.9s of the audio): Wide, dim shot of the sleeping house. Dad lies asleep and motionless, eyes closed, face relaxed. A little sister sleeps still beside the same frame, eyes closed. In the foreground Maya lies calm with a plain black ribbed band on her wrist. Nobody stirs.

Transition: hard cut.

Shot 4 (5.6s to 8.4s of the audio): Mom, stunned, leans over the attendance office counter with wide eyes and her mouth open mid-speech, the black wristband held in one hand, her other arm reaching across the counter toward the Clerk, who sits behind it.

Image 2 is the hero character reference for Mom: use it exactly for identity, face, hair, skin tone, body proportions and outfit in every shot Mom appears in; never change race, hair or build between shots.

Image 3 is the hero character reference for Maya: use it exactly for identity, face, hair, skin tone, body proportions and outfit in every shot Maya appears in; never change race, hair or build between shots.

Image 4 is the hero character reference for the Clerk: use it exactly for identity, face, hair, skin tone, body proportions and outfit in every shot the Clerk appears in; never change race, hair or build between shots.

Image 5 is the hero character reference for Dad and the little sister: use it exactly for identity, face, hair, skin tone, body proportions and outfit in every shot Dad and the little sister appears in; never change race, hair or build between shots.

Image 6 is the hero character reference for Ryan: use it exactly for identity, face, hair, skin tone, body proportions and outfit in every shot Ryan appears in; never change race, hair or build between shots.

Feature-film 3D animation with strongly caricatured, appealing characters (style audited 2026-09-17 against Turning Red stills): eyes very large, roughly a third of the face height, glossy with big irises; faces wide and round with small noses and wide expressive mouths; bodies rounded and slightly chunky, big heads on simplified shapes; hair sculpted into thick distinct clumps like soft clay, never fine strands; skin soft and matte with a warm subsurface glow; clothing simplified with soft thick folds; cozy rounded environments with soft inviting textures; warm vibrant pastel-leaning palette, cinematic lighting with gentle rim light and gentle depth of field, eye-level camera inside the room. no captions, no readable text, no added music, no extra dialogue.
Batch 8 1:03.61–1:08.39
c1 · 5.184s vs gen 5s · fal:h3-max · cost · job 01a0f687-17cf-7012-a383-c206cdad9851
prompt
Vertical cinematic pixar animation with three visual shots. Image 1 is the shot guide: follow its panels in order, one full-frame shot per panel, never showing a grid, gutters, borders or more than one panel at a time. Every shot listed below MUST appear, each cut landing at the audio time given; do not merge or skip shots. Audio 1 is the narration for this section: use it only as the timing source for the cuts and actions. No on-camera dialogue, no lip-sync.

Shot 1 (0.0s to 1.1s of the audio): Mom 3, in a ponytail and athleisure, stands at the attendance counter holding her own pink late slip up in one hand, eyebrows raised high, mouth open mid-question as she looks at Mom across the counter. Her teen son slumps on the bench behind her.

Transition: hard cut.

Shot 2 (1.7s to 2.2s of the audio): Mom, calm and rested in a coat, holds a coffee and shakes her head with her mouth open mid-word, smiling. The Clerk stands behind the attendance desk in the background, waving.

Transition: hard cut.

Shot 3 (2.3s to 4.8s of the audio): Mom, in her coat with the coffee in one hand, gestures toward the Clerk with her free hand, smiling warmly and speaking. The Clerk stands behind the desk in the background, waving with a friendly face.

Image 2 is the hero character reference for Mom: use it exactly for identity, face, hair, skin tone, body proportions and outfit in every shot Mom appears in; never change race, hair or build between shots.

Image 3 is the hero character reference for the Clerk: use it exactly for identity, face, hair, skin tone, body proportions and outfit in every shot the Clerk appears in; never change race, hair or build between shots.

Image 4 is the hero character reference for Mom 3 and her son: use it exactly for identity, face, hair, skin tone, body proportions and outfit in every shot Mom 3 and her son appears in; never change race, hair or build between shots.

Image 5 is the attendance-office environment sheet: the room keeps this layout, furniture and palette.

Feature-film 3D animation with strongly caricatured, appealing characters (style audited 2026-09-17 against Turning Red stills): eyes very large, roughly a third of the face height, glossy with big irises; faces wide and round with small noses and wide expressive mouths; bodies rounded and slightly chunky, big heads on simplified shapes; hair sculpted into thick distinct clumps like soft clay, never fine strands; skin soft and matte with a warm subsurface glow; clothing simplified with soft thick folds; cozy rounded environments with soft inviting textures; warm vibrant pastel-leaning palette, cinematic lighting with gentle rim light and gentle depth of field, eye-level camera inside the room. no captions, no readable text, no added music, no extra dialogue.
dawnbands-s2-attendance-office-mirror-2026-10-01-final-discord.mp4 76.48s · 6525 KB
dawnbands-s2-attendance-office-mirror-2026-10-01-final.mp4 76.46s · 72982 KB
assemble-receipt.json
{
 "mode": "HD tail remap onto gen_hd clips (10-01 new ending VO) + title",
 "title": {
  "lines": [
   "The school clerk told me",
   "to turn off her alarm"
  ],
  "until_s": 4.173
 },
 "segments": [
  {
   "seg": 0,
   "old": [
    0.0,
    45.8
   ],
   "new": [
    0.0,
    46.04
   ],
   "speed": 0.995,
   "reverse": false,
   "out_s": 46.033,
   "note": "lines 1-14 unchanged (re-synced: HD fit runs 0.24 s short)"
  },
  {
   "seg": 1,
   "old": [
    45.8,
    47.3
   ],
   "new": [
    46.04,
    47.583
   ],
   "speed": 0.972,
   "reverse": false,
   "out_s": 1.533,
   "note": "A Mom hands up: 'Oh, I couldn't.'"
  },
  {
   "seg": 2,
   "old": [
    47.3,
    48.717
   ],
   "new": [
    47.583,
    49.0
   ],
   "speed": 1.0,
   "reverse": false,
   "out_s": 1.433,
   "note": "B clerk gestures at counter: 'The parents who stopped getting'"
  },
  {
   "seg": 3,
   "old": [
    8.667,
    9.867
   ],
   "new": [
    49.0,
    50.2
   ],
   "speed": 1.0,
   "reverse": false,
   "out_s": 1.2,
   "note": "insert: clerk + late-slip stack (line 4 shot): 'late slips switched.'"
  },
  {
   "seg": 4,
   "old": [
    48.867,
    50.833
   ],
   "new": [
    50.2,
    52.43
   ],
   "speed": 0.882,
   "reverse": false,
   "out_s": 2.233,
   "note": "C clerk presents the band to Mom: 'This is what they use now. A wake band.'"
  },
  {
   "seg": 5,
   "old": [
    50.833,
    59.353
   ],
   "new": [
    52.43,
    60.95
   ],
   "speed": 1.0,
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   "out_s": 8.533,
   "note": "D-G lines 17-19 (same audio, shifted)"
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   "speed": 1.0,
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   "note": "C clerk holds the band out again: 'Give me your wrist.'"
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upscale-receipt.json
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assemble-receipt.json
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 "mode": "HD tail remap onto gen_hd clips (10-01 new ending VO) + title",
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state.json
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canvases/receipts.json
{
 "1": {
  "reused": true
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 "2": {
  "reused": true
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 "3": {
  "reused": true
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 "4": {
  "reused": true
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 "5": {
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 "6": {
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}
gen/receipts.json
{
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  "backend": "fal:h3-max",
  "request_id": "01a0f67d-ce82-7383-b01c-211069a3b1db",
  "video_url": "https://v3b.fal.media/files/b/0aac9b99/AAx0vB15DQPGRUbPw3D0r_minimax-h3.mp4",
  "expanded_prompt": "subject_definitions:\n<Subject 1> is the mother from <Picture 2>, an expressive woman in her early 40s with wide brown eyes, thick wavy dark brown hair pinned with clips, wearing a loose grey cardigan over a cream top and blue jeans.\n<Subject 2> is the teenage girl Maya from <Picture 3>, featuring shoulder-length brown hair, large glossy eyes, dressed in an oversized forest green hoodie with the hood worn up, black leggings, and carrying a dark backpack.\n<Subject 3> is the school attendance clerk from <Picture 4>, a woman in her late 50s with voluminous textured grey hair, round glasses resting on a beaded chain, wearing a magenta knit cardigan, white collared shirt, and a school staff lanyard.\n<Subject 4> is the cozy school attendance office interior from <Picture 5>, featuring a smooth wooden service counter, pink hall-pass slips, an ink pad, a wooden handheld stamp, a large round wall clock, a cork bulletin board, and a window facing hallway lockers.\n\nsummary:\n[reference generation + audio reference] A vertical 9:16 feature-film 3D animated sequence follows three distinct shots timed to <Audio 1> using the visual panel guide from <Picture 1>, capturing an indignant confrontation between Mom (<Subject 1>) and the school attendance clerk (<Subject 3>) inside the attendance office (<Subject 4>) while Maya (<Subject 2>) watches passively.\n\nretention_analysis:\n<Picture 1> (appears in [Shot 1], [Shot 2], [Shot 3]): fully_preserved - Shot composition, camera framing, and character blocking follow the three panels sequentially without showing panel gutters or multi-panel splits.\n<Picture 2> (appears in [Shot 1], [Shot 2], [Shot 3]): fully_preserved - Defines Mom's (<Subject 1>) stylized 3D model, facial features, proportions, hair clumps, and outfit.\n<Picture 3> (appears in [Shot 1], [Shot 2], [Shot 3]): fully_preserved - Defines Maya's (<Subject 2>) stylized 3D model, hooded pullover silhouette, and proportions.\n<Picture 4> (appears in [Shot 1], [Shot 3]): fully_preserved - Defines the Clerk's (<Subject 3>) facial features, glasses, cardigan, and character build.\n<Picture 5> (appears in [Shot 1], [Shot 2], [Shot 3]): fully_preserved - Defines the architectural layout, warm pastel palette, lighting, and props of the attendance office (<Subject 4>).\n<Picture 6>: weak_reference - Retained as character background context, not depicted in this scene.\n<Audio 1>: reference - Governs narrative cut timing, pacing, and spoken lines across all three shots.\n\ndetailed_description:\nThe sequence is animated in a stylized, high-end feature 3D animation aesthetic with soft clay-sculpted hair clumps, warm subsurface skin scattering, oversized glossy irises, soft pastel tones, and gentle cinematic rim lighting. \n\n[Shot 1] The scene opens in a high-angle medium shot inside the attendance office (<Subject 4>). The Clerk (<Subject 3>) stands behind the wooden service counter in her magenta cardigan, holding a wooden date stamp in one hand. She peers calmly over the top rims of her glasses, gesturing with her free hand toward Mom's (<Subject 1>) glowing smartphone lying flat on the wooden desk counter. In the right foreground, Maya (<Subject 2>) stands quietly with her green hood pulled over her head, her backpack slung over her shoulders, observing passively. The camera performs a Push In with small amplitude at slow speed toward the desk, capturing the Clerk's calm demeanor as the timing corresponds to the first dialogue delivery of <Audio 1>.\n\n[Shot 2] At 00:04.600, the shot cuts sharply to a tight vertical close-up of Mom (<Subject 1>). Her expressive face fills the frame with arched, high-drawn eyebrows, wide incredulous eyes, and her mouth slightly open on a sharp syllable, her jaw tense with sudden affront and disbelief timed to the second vocal cue in <Audio 1>. Over her shoulder in the soft-focus, shallow depth-of-field background, Maya (<Subject 2>) remains blurred, watching her mother's sudden defensive reaction. The camera maintains a Static Shot with small amplitude shake slightly to emphasize the sudden emotional tension.\n\n[Shot 3] At 00:05.600, the shot cuts to an eye-level medium two-shot across the counter. Mom (<Subject 1>) stands firmly before the desk, clutching her smartphone flat against her chest with one protective hand while leaning forward toward the Clerk (<Subject 3>). Mom's mouth opens with indignant disbelief and widened eyes as the final line of <Audio 1> plays. The Clerk watches Mom from across the desk with unbothered, routine composure. Maya (<Subject 2>) stands behind Mom as a soft-focus figure in the warm-lit background. The camera performs a slow Push In with small amplitude at slow speed, resting on the frozen moment of comic tension.\n\noverall_soundscape:\nSubtle indoor office room tone with faint ticking from the wall clock, soft paper rustling, and the faint, muffled hum of high school hallway ambiance beyond the window.\n\nnon_diegetic_music:\nN/A",
  "image_urls": [
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   "https://v3b.fal.media/files/b/0aac9b97/HDr-BsqufUHBsZWEiXYuE_char-mom-hd.jpg",
   "https://v3b.fal.media/files/b/0aac9b97/Wkuo2xn311hK42CNfLOB8_char-maya-hd.jpg",
   "https://v3b.fal.media/files/b/0aac9b97/A2NI2dt8dhmS_AHw97QJE_char-clerk-hd.jpg",
   "https://v3b.fal.media/files/b/0aac9b97/5lYazmipKp44SKmVPTEWr_env-attendance-office-hd.jpg",
   "https://v3b.fal.media/files/b/0aac9b97/urMCnYM9RgyBJZI3jto0s_env-maya-room-hd.jpg"
  ],
  "audio_url": "https://v3b.fal.media/files/b/0aac9b97/gIFbZr3yXCopWEJRd3ITb_batch-01.wav",
  "batch": 1,
  "candidate": 1,
  "gen_s": 9,
  "clip_s": 9.44
 },
 "2-1": {
  "backend": "fal:h3-max",
  "request_id": "01a0f687-14d7-71b2-ba59-a52d58912cb6",
  "video_url": "https://v3b.fal.media/files/b/0aac9bd5/T17uFdQxJJyFmZOOfCeb__minimax-h3.mp4",
  "expanded_prompt": "subject_definitions:\n<Subject 1> is the Clerk from <Picture 3> and <Picture 1>, an elderly woman with sculpted grey hair, round glasses, and a purple cardigan.\n<Subject 2> is the attendance office from <Picture 4>, featuring a wooden desk, counter window, wall clock, and bulletin board.\n<Subject 3> is Mom's smartphone resting on the desk, referencing the character aesthetic from <Picture 2>.\n\nsummary:\n[reference generation + audio reference] In a stylized 3D animation, the deadpan Clerk (<Subject 1>) sits in the attendance office (<Subject 2>), gesturing beside a stack of pink slips and pointing at a smartphone (<Subject 3>) across three sequential shots matching <Picture 1> and timed to <Audio 1>.\n\nretention_analysis:\n<Picture 1> (appears in [Shot 1], [Shot 2], [Shot 3]): fully_preserved - Direct framing, poses, and panel progression.\n<Picture 2>: weak_reference - Contextual design reference for Mom's phone (<Subject 3>).\n<Picture 3> / <Subject 1> (appears in [Shot 1], [Shot 2], [Shot 3]): fully_preserved - Facial identity, hair, body shape, and outfit.\n<Picture 4> / <Subject 2> (appears in [Shot 1], [Shot 2], [Shot 3]): fully_preserved - Office interior architecture, props, and warm lighting palette.\n<Audio 1>: reference - Pacing and timing reference for visual actions and cuts.\n\ndetailed_description:\nRendered in stylized 3D feature-film animation with soft textures, chunky clay-like hair, and warm interior lighting consistent with <Picture 4>. \n\n[Shot 1] Framing matches Panel 1 of <Picture 1>. <Subject 1> leans her forearms on the wooden service counter in <Subject 2>, beside a tall stack of pink late slips. She gazes directly forward with a flat, tired expression, her mouth moving naturally without synced dialogue. The camera performs a Push In with small amplitude at slow speed toward <Subject 1> and the slip stack.\n\n[Shot 2] At 00:01.600, the shot cuts to a close-up matching Panel 2 of <Picture 1>. <Subject 1> sits behind the desk with one hand resting beside the tall stack of pink slips. She rhythmically taps her index finger on the top slip with a dry, unimpressed expression while her mouth moves in speech. The camera remains a Static Shot.\n\n[Shot 3] At 00:03.600, the shot cuts to an angled medium shot matching Panel 3 of <Picture 1>. Seated behind the counter, <Subject 1> taps two fingers knowingly against her temple, then extends her finger to point down at the smartphone (<Subject 3>) resting on the desk surface. Her eyebrows raise with a knowing look as her mouth moves. The camera remains a Static Shot.\n\noverall_soundscape:\nFaint ambient hum of a quiet administrative office, subtle desk wood creaks, and soft taps of fingers on paper slips and wooden tabletops.\n\nnon_diegetic_music:\nN/A",
  "image_urls": [
   "https://v3b.fal.media/files/b/0aac9bd3/oWiSF_dbRMEi4rEk8SUtl_batch-02.png",
   "https://v3b.fal.media/files/b/0aac9bd4/ppM7knAE3qsb-2TiyRFUZ_char-mom-hd.jpg",
   "https://v3b.fal.media/files/b/0aac9bd4/DPrccZpw1oFYJlaabdv34_char-clerk-hd.jpg",
   "https://v3b.fal.media/files/b/0aac9bd4/OksUZxKFH_dCnhYju6hmD_env-attendance-office-hd.jpg"
  ],
  "audio_url": "https://v3b.fal.media/files/b/0aac9bd4/aOc6-VLv90cYbWvPVS8cx_batch-02.wav",
  "batch": 2,
  "candidate": 1,
  "gen_s": 6,
  "clip_s": 6.592
 },
 "3-1": {
  "backend": "fal:h3-max",
  "request_id": "01a0f689-120b-7382-9092-4adcdd698ebe",
  "video_url": "https://v3b.fal.media/files/b/0aac9be3/xD3Es7eAHpeM5r9OyYmjj_minimax-h3.mp4",
  "expanded_prompt": "subject_definitions:\n<Subject 1> is Mom, depicted in <Picture 1> and <Picture 2>, a friendly animated mother with medium-length wavy dark brown hair pinned with a tortoiseshell clip, warm brown eyes, expressive arched eyebrows, dressed in a cozy loose grey cardigan over a cream shirt and blue jeans.\n<Subject 2> is Maya, depicted in <Picture 1> and <Picture 3>, a young teenage girl with smooth straight chestnut hair falling over her shoulders, hazel eyes, light freckles across her nose, dressed in an oversized forest green pullover hoodie.\n<Subject 3> is Maya's cozy bedroom environment from <Picture 1> and <Picture 4>, featuring soft morning window sunlight, light walls, a wooden bed with teal quilt and round pillows, a matching wooden nightstand, and soft warm interior tones.\n<Subject 4> is the alarm set on the wooden bedside nightstand from <Picture 1> and <Picture 4>, consisting of a modern smartphone with a glowing screen vibrating on the wooden surface and a classic metallic brass twin-bell alarm clock with shaking ringing bells and stylized sonic ripples.\n<Audio 1> is the narration track and timing source for the cuts and scene progression across the video.\n\nsummary:\n[reference generation + audio reuse] The vertical 9:16 target video is a four-shot 3D stylized animated sequence depicting Mom (<Subject 1>) and Maya (<Subject 2>) discussing an alarm before cutting to Maya's empty morning bedroom (<Subject 3>) where an alarm clock and vibrating phone (<Subject 4>) loudly ring and vibrate together in sync with the narration from <Audio 1>.\n\nretention_analysis:\n<Subject 1> (appears in [Shot 1], [Shot 2]): fully_preserved - features, hair clip, grey cardigan, facial proportions, and expressive animated style exactly match <Picture 2>.\n<Subject 2> (appears in [Shot 1], [Shot 2]): fully_preserved - features, straight brown hair, green hoodie, and deadpan gestures match <Picture 3>.\n<Subject 3> (appears in [Shot 3], [Shot 4]): fully_preserved - bedroom layout, wooden furniture, teal bedding, window light, and desk match <Picture 4>.\n<Subject 4> (appears in [Shot 3], [Shot 4]): fully_preserved - twin-bell clock design, smartphone, and stylized ringing vibrations match <Picture 1> and <Picture 4>.\n<Picture 1> (appears in [Shot 1], [Shot 2], [Shot 3], [Shot 4]): fully_preserved - shot framing, sequence order, poses, and visual storytelling match the four storyboard panels.\n<Picture 2> (appears in [Shot 1], [Shot 2]): fully_preserved - character model reference for Mom.\n<Picture 3> (appears in [Shot 1], [Shot 2]): fully_preserved - character model reference for Maya.\n<Picture 4> (appears in [Shot 3], [Shot 4]): fully_preserved - room geometry, prop placement, and color palette.\n<Audio 1>: fully_copy - played in full as the voiceover narration track driving the shot timings.\n\ndetailed_description:\nThe video is animated in a polished 3D feature-film animation aesthetic, showcasing expressive, stylized characters with large glossy eyes, soft matte skin with warm subsurface scattering, clay-sculpted clumped hair, and a warm pastel morning lighting scheme. \n\n[Shot 1] The video opens in a vertical 9:16 medium close-up inside the bedroom. In the foreground, Mom (<Subject 1>) holds her smartphone firmly forward toward the camera with one hand. The phone's screen displays seven blank, softly glowing horizontal notification bars with no readable text. Mom wears a defensive, earnest expression, her eyebrows furrowed and mouth open mid-breath as if in mid-sentence. Right behind her shoulder, Maya (<Subject 2>) looks on with wide, inquisitive eyes, keeping still and attentive. The camera remains static at eye level, capturing the gentle morning rim light on their silhouettes.\n\n[Shot 2] At 00:01.200, a hard cut switches to a slightly wider medium shot of both characters. Mom (<Subject 1>) keeps the phone raised in her right hand, tilting her head with lifted brows in animated, defensive disbelief, gesturing slightly with her wrist to emphasize her point. Maya (<Subject 2>), standing just behind her, casually shrugs both shoulders with open palms turned upward, shifting her gaze off to the side with an unimpressed, deadpan blank look. The camera is static at eye level with gentle depth of field softening the bedroom background.\n\n[Shot 3] At 00:04.000, a hard cut transitions to a wider view of Maya's bedroom (<Subject 3>). Warm morning sunlight pours through the window illuminating an empty, unmade wooden bed with teal quilted bedding. In the right foreground on the wooden nightstand, the twin-bell alarm clock and smartphone (<Subject 4>) rattle energetically; stylized white vibration rings radiate around the buzzing phone and clattering brass bells. The camera remains static, framing the vibrant, noisy atmosphere of the empty bedroom.\n\n[Shot 4] At 00:06.000, the shot cuts to a close-up on the wooden nightstand (<Subject 4>). The camera begins a slow push-in with small amplitude directly toward the alarm duo. On the left, the smartphone skitters and jitters intensely against the polished wood grain, radiating animated tremor lines. On the right, the metallic brass twin-bell alarm clock vibrates vigorously, its central hammer rapidly clacking between the bells as bold, stylized curved sound waves expand outward. The clock face displays early morning hands, humming with frantic, comic energy until the scene concludes.\n\noverall_soundscape:\nThe soundtrack plays the continuous voiceover narration copied from <Audio 1>. Diegetic sound effects accompany the visual action: subtle fabric rustling in the first two shots, followed in the bedroom shots by the resonant metallic clatter and shrill ringing of the mechanical twin-bell alarm clock alongside the rapid, tactile buzzing rattle of the smartphone vibrating against the wooden bedside table.\n\nnon_diegetic_music:\nN/A",
  "image_urls": [
   "https://v3b.fal.media/files/b/0aac9be0/u_XKwJ7AehIy3wz-LerOv_batch-03.png",
   "https://v3b.fal.media/files/b/0aac9be1/ReOA7WHXTtdilIbzMrSgZ_char-mom-hd.jpg",
   "https://v3b.fal.media/files/b/0aac9be1/QzslU0IWPTvrGgVdELob5_char-maya-hd.jpg",
   "https://v3b.fal.media/files/b/0aac9be1/-MTEgROZoqKkMg5CUb34k_env-maya-room-hd.jpg"
  ],
  "audio_url": "https://v3b.fal.media/files/b/0aac9be1/-m_coW9Di10FYq6SoTEsH_batch-03.wav",
  "batch": 3,
  "candidate": 1,
  "gen_s": 10,
  "clip_s": 10.144
 },
 "4-1": {
  "backend": "fal:h3-max",
  "request_id": "01a0f687-1904-79d2-9cc9-69de1267fc6b",
  "video_url": "https://v3b.fal.media/files/b/0aac9bd7/VhJzm0Zrsn09HXPJiamA5_minimax-h3.mp4",
  "expanded_prompt": "subject_definitions:\n<Picture 1> is the four-panel storyboard reference dictating the sequence, composition, and staging of all four visual shots.\n<Picture 2> is the character reference sheet for Mom, featuring a woman with shoulder-length wavy dark-brown hair, tortoiseshell clips, an oversized grey cardigan, a white top, blue jeans, and soft slippers.\n<Picture 3> is the character reference sheet for Maya, featuring a teenage girl with long chestnut-brown hair, an oversized green hoodie, black leggings, and white sneakers.\n<Picture 4> is the character reference sheet for the Clerk, an elderly woman with silver textured hair, round spectacles on chains, and a purple cardigan.\n<Picture 5> is the character reference sheet for Ryan, featuring a teenage boy with dark curly hair, wide expressive eyes, and casual loungewear.\n<Picture 6> is the environment design reference for the cozy teen bedroom, showing the wooden bed, nightstand, desk by the window, warm morning illumination, and pastel palette.\n<Subject 1> is the teenage boy Ryan based on <Picture 5>.\n<Subject 2> is the teenage girl Maya based on <Picture 3>.\n<Subject 3> is Mom based on <Picture 2>.\n<Subject 4> is the off-screen narrator based on <Picture 4>.\n<Subject 5> is the stylized teen bedroom interior based on <Picture 6>.\n<Audio 1> is the narration audio clip establishing the vocal timbre for <Subject 4> (S1) and the timing for all shot cuts.\n\nsummary:\n[reference generation + audio reuse] The vertical 9:16 3D animated video follows the four sequential panels of <Picture 1>, depicting a humorous morning routine contrast timed precisely to <Audio 1>, starting with <Subject 1> waking briskly in <Subject 5>, cutting to <Subject 2> sleeping heavily through ringing alarm clocks, followed by <Subject 3> wincing in the doorway and yelling up the stairs.\n\nretention_analysis:\n<Picture 1> (appears in [Shot 1], [Shot 2], [Shot 3], [Shot 4]): fully_preserved - Sequential four-panel framing, character poses, and layouts are replicated shot by shot.\n<Picture 2> (appears in [Shot 3], [Shot 4]): fully_preserved - Mom's facial features, proportions, hairstyle, and wardrobe are faithfully maintained.\n<Picture 3> (appears in [Shot 2]): fully_preserved - Maya's character design, hair, facial features, and green hoodie outfit are maintained.\n<Picture 4>: weak_reference - Character reference for the vocal identity and character of the off-screen narrator <Subject 4>.\n<Picture 5> (appears in [Shot 1]): fully_preserved - Ryan's character model, curly hair, facial styling, and sleepwear are maintained.\n<Picture 6> (appears in [Shot 1], [Shot 2], [Shot 3]): fully_preserved - Architectural layout, wooden furnishings, window placement, and warm morning lighting are maintained.\n<Subject 1> (appears in [Shot 1]): fully_preserved - Animated waking and stretching action in bed.\n<Subject 2> (appears in [Shot 2]): fully_preserved - Motionless sleeping action amidst ringing alarms.\n<Subject 3> (appears in [Shot 3], [Shot 4]): fully_preserved - Expressive strained reactions covering ears and shouting up the stairs.\n<Subject 4> (appears in [Shot 1], [Shot 2], [Shot 3], [Shot 4]): weak_reference - Acts as the off-screen voiceover speaker (S1).\n<Subject 5> (appears in [Shot 1], [Shot 2], [Shot 3]): fully_preserved - Serves as the primary bedroom setting across the first three shots.\n<Audio 1>: fully_copy - Narration voice and cadence copied exactly to drive scene pacing and dialogue timing.\n\ndetailed_description:\nThe video is rendered in a stylized, high-end 3D feature-animation aesthetic in 9:16 vertical orientation, characterized by soft matte skin with warm subsurface scattering, sculpted clay-clump hair, oversized glossy expressive eyes, soft rounded furnis